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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Iji [DONE]
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Author Topic: Indie Brawl: Iji [DONE]  (Read 110884 times)
mokesmoe
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« Reply #600 on: December 17, 2009, 04:34:23 PM »

Actually she really is not done she doesn't have an Idle
I laughed so hard.
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NickCarney
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« Reply #601 on: December 18, 2009, 08:14:01 PM »

I'm dying waiting for this update  Beg
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Rostiger
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« Reply #602 on: December 19, 2009, 08:50:31 AM »

Awesome animations! Looking forward to that next release - now I've just got to finish Nikujin...
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Clemens Scott
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mokesmoe
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« Reply #603 on: December 21, 2009, 01:40:10 AM »

Iji is also missing a falling sprite.
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hyperduck
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« Reply #604 on: December 22, 2009, 11:38:39 AM »

I guess that means I will have to wrap up the Iji level medley soon (hops off to the iji level thread)
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mokesmoe
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« Reply #605 on: December 31, 2009, 05:35:20 PM »

The non-animated idle isn't that noticeable, but the lack of a falling sprite is. We really need to finish at least that one.
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Rostiger
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« Reply #606 on: January 03, 2010, 08:27:26 AM »

Less talk, more spriting.  Tiger

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Clemens Scott
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hyperduck
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« Reply #607 on: January 03, 2010, 08:35:16 AM »

God damnit yes.
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MaloEspada
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« Reply #608 on: January 03, 2010, 09:11:07 AM »

what did you do to her eyes  Shocked
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Rostiger
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« Reply #609 on: January 03, 2010, 09:35:58 AM »

Oops, those highlights sneaked in from ArdentSideburns shooting animation 'template' I used for the falling.



Fix'd!
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Clemens Scott
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« Reply #610 on: January 13, 2010, 05:33:36 PM »

Just wanted to say that the blue explosion looks goddamn beautiful.
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