Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1385048 Posts in 66314 Topics- by 58788 Members - Latest Member: guiuy

November 25, 2020, 08:55:13 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsThe house near the lake I never knew. (devthred)
Pages: 1 [2] 3 4
Print
Author Topic: The house near the lake I never knew. (devthred)  (Read 10342 times)
null & void
Level 1
*


View Profile
« Reply #20 on: February 01, 2009, 10:16:59 PM »

I'd like to suggest using the clouds for something. They're so obviously different from other things people have seen that it'd be easy to make a gameplay mechanic out of them.
Logged
sereneworx
Level 10
*****


What a terrific duvet!


View Profile WWW
« Reply #21 on: February 02, 2009, 01:06:26 AM »

Also, everything is amazing except the character sprite. I dunno, he seems kind of.. dead, in comparison to the shiny, detailed-ness of everything. I'd really like to see him more, well, detailed. =p
Logged
null & void
Level 1
*


View Profile
« Reply #22 on: February 02, 2009, 02:05:35 AM »

Serene is right. He looks more like placeholder art (and maybe he is?) than a finished character in that stark, sharpen-filter'd world. Completely out of place.
Logged
Hempuli‽
Level 10
*****


Sweet potatoes.


View Profile WWW
« Reply #23 on: February 02, 2009, 11:37:01 AM »

Looks superb! Though it's a bit weird that the - What they are called - Horizontal things in the ladders aren't the same distance from each other. (Uh oh, that was grammatically SO wrong. Blame me.)
Logged

Slash - Santiago Zapata
The White Knight
Level 4
*


Java/Javascript Game Dev


View Profile WWW
« Reply #24 on: February 08, 2009, 08:15:40 PM »

Looking good cop!
Logged

Inanimate
Level 10
*****

☆HERO OF JUSTICE!☆


View Profile
« Reply #25 on: February 08, 2009, 08:27:10 PM »

Looks superb! Though it's a bit weird that the - What they are called - Horizontal things in the ladders aren't the same distance from each other. (Uh oh, that was grammatically SO wrong. Blame me.)

Rungs?

Also, can't wait to see more of this!
Logged
Adamski
Level 8
***



View Profile
« Reply #26 on: February 08, 2009, 09:41:58 PM »

The concentric squares on the blocks, block variation, selective grass, flat swirly clouds, and a few other things all seem to be heavily inspired by Fez. Tongue

To be fair I think it's the way in which the style is used, I don't believe the swirly style ever belonged to Fez in the first place.
Logged
sereneworx
Level 10
*****


What a terrific duvet!


View Profile WWW
« Reply #27 on: February 08, 2009, 10:37:05 PM »

I demand new pictures!
Logged
mirosurabu
Guest
« Reply #28 on: February 09, 2009, 03:11:15 AM »

That looks stylish. Except for character sprite, which does not fit well with the rest.

Judging from the title, this should be fun.
Logged
Synnah
Level 7
**


La la la la - oh, what fun!


View Profile WWW
« Reply #29 on: February 09, 2009, 03:55:31 AM »

Looks lovely! Although, I have to echo the sentiments about the readability of the main character's face.
Logged

"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood.

My music. Will compose for free!
Hempuli‽
Level 10
*****


Sweet potatoes.


View Profile WWW
« Reply #30 on: February 09, 2009, 12:49:56 PM »

The concentric squares on the blocks, block variation, selective grass, flat swirly clouds, and a few other things all seem to be heavily inspired by Fez. Tongue

To be fair I think it's the way in which the style is used, I don't believe the swirly style ever belonged to Fez in the first place.

YES. Otherwise looks great.
Logged

policedanceclub
Level 10
*****


POLICEDANCECLUB


View Profile
« Reply #31 on: February 14, 2009, 11:05:59 AM »

This is still being worked on.




I could still use help on the climbing animation. Smiley
Logged
andy wolff
Level 10
*****


-------


View Profile
« Reply #32 on: February 14, 2009, 11:10:21 AM »

this looks super cool

i can help you with the climbing animation if you want to give me a reference like the current walking animation
Logged

Jared C
Level 10
*****


hostess with the mostess


View Profile WWW
« Reply #33 on: February 14, 2009, 11:36:20 AM »

This game is looking amazing.  Kiss
Logged

sereneworx
Level 10
*****


What a terrific duvet!


View Profile WWW
« Reply #34 on: February 18, 2009, 02:14:25 AM »

Seriously, everything is brilliant except for the character sprite. It's just.. so flat.
Logged
Lan Auren
Level 0
**



View Profile
« Reply #35 on: February 18, 2009, 07:48:57 AM »

Yeah, the character sprite could use some fixing... I could have a stab at it if ya want.
Logged
policedanceclub
Level 10
*****


POLICEDANCECLUB


View Profile
« Reply #36 on: February 19, 2009, 03:56:51 PM »

Hey kids!

Here are some screenshots of the new fantastic sprite and animations that Lan Auren did!










Bye kids, and have fun!

Also, thanks to Lan again for doing a super job!
Logged
Jared C
Level 10
*****


hostess with the mostess


View Profile WWW
« Reply #37 on: February 19, 2009, 04:27:09 PM »

Much much better.  Kiss
Logged

Lan Auren
Level 0
**



View Profile
« Reply #38 on: February 19, 2009, 04:35:41 PM »

Haha, yer welcome to it, mate.

This is looking awesome by the way.  Wink Hand Thumbs Up Right
Logged
Μarkham
Level 10
*****



View Profile WWW
« Reply #39 on: February 19, 2009, 04:37:44 PM »

Big improvement on the character!  Hand Thumbs Up Left Smiley

I get the whole intentional misplacing of the ladder rungs thing, but I think it might look better to have an additional ladder sprite with the top rung moved up so that you have some rungs in groups of three, some in two, and some in four.
Logged

Pages: 1 [2] 3 4
Print
Jump to:  

Theme orange-lt created by panic