Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411511 Posts in 69375 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 12:16:51 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsInterSection - v1.01 released
Pages: 1 2 3 [4] 5 6 ... 9
Print
Author Topic: InterSection - v1.01 released  (Read 22744 times)
Miziziziz
Level 2
**



View Profile WWW
« Reply #60 on: April 07, 2015, 08:56:37 AM »

@JctWood hey that just gave me some ideas Wink

just finished this very rage-inducing level:
Logged

jctwood
Level 10
*****



View Profile WWW
« Reply #61 on: April 07, 2015, 09:09:28 AM »

Looking smoooth.
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #62 on: April 07, 2015, 11:02:15 AM »

They say there's a place between worlds...

Logged

jctwood
Level 10
*****



View Profile WWW
« Reply #63 on: April 07, 2015, 11:24:47 AM »

Between now and then, here and there. An intersection of being.
Logged

Daniel Linssen
Level 0
**



View Profile WWW
« Reply #64 on: April 08, 2015, 01:41:14 AM »

I played and really liked the LD30 game, it's really cool to see you expanding on it!
Logged
Miziziziz
Level 2
**



View Profile WWW
« Reply #65 on: April 08, 2015, 08:24:21 AM »

@Daniel Thanks! Smiley  did you play the original during the LD30, or did you mean just now?


what colors do you all think look best?






Maybe I'll just randomize it
Logged

Canned Turkey
Guest
« Reply #66 on: April 08, 2015, 08:30:34 AM »

Maybe you could have it slowly hue shifting based on how close you are to winning?
Logged
jctwood
Level 10
*****



View Profile WWW
« Reply #67 on: April 08, 2015, 08:34:03 AM »

I prefer the last but as Canned Turkey states some kind of variation to provide a visual cue on progression would work well.
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #68 on: April 08, 2015, 08:56:07 AM »

hmm, yeah, true. Guess that would make the most sense.
Probably start with the bluish-gray one, then transition to the orangey one, then to dark purple. That would cover the three overarching areas I have in mind
Logged

jctwood
Level 10
*****



View Profile WWW
« Reply #69 on: April 08, 2015, 09:02:03 AM »

That sounds like a perfect compromise! Excited to see more of the area design filter through!
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #70 on: April 08, 2015, 10:33:39 AM »

Alright, just finished the color-changer thing, check it out:
Logged

jctwood
Level 10
*****



View Profile WWW
« Reply #71 on: April 08, 2015, 10:49:10 AM »

Looks really lovely! It would be interesting to see the colours on the static blocks change too to mirror the sky but it might be a little confusing.
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #72 on: April 08, 2015, 11:07:55 AM »

(edit, get ready for some images)
hmm, I'll see if I can find an unlit shader with tint options.
Unity's particle shaders have tinting but they're all see through as well:




(damn, that looks pretty cool actually)

Edit: found some shaders, here's the result of my testing(think the last one turned out the best):




Another Edit: made it dynamic and looks pretty awesome, but how much tint is too much tint?





Oh, and I heard about this thing called bloom:
« Last Edit: April 08, 2015, 12:16:47 PM by Miziziziz » Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #73 on: April 08, 2015, 06:18:04 PM »

New art asset, almost complete, just need some bubbles floating in it



note the different color scheme; this will appear in the mid section of the game
Logged

quantumpotato
Quantum Potato
Level 10
*****



View Profile WWW
« Reply #74 on: April 09, 2015, 03:00:32 AM »

Intersection is a great name.
Keep up the good work!
Logged

Mya
Level 0
***



View Profile WWW
« Reply #75 on: April 09, 2015, 03:03:36 AM »

Man this has come on loads since I last saw it.

Looking super cool as always Smiley
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #76 on: April 09, 2015, 11:23:11 AM »

thanks all Smiley

working on boost runes, annoying getting them to work right


(note the levels these appear in aren't as bright)
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #77 on: April 09, 2015, 05:08:56 PM »

Stemless flowers?
Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #78 on: April 10, 2015, 07:47:43 PM »

I recorded a little video of my friend playing; it went really well! He found a game-breaking mistake I had made in one level, and also got stuck on one level but kept playing until he beat it(10 minutes later). He wouldn't let me show him how to do it either. I suspect this is going to become some kind of rage platformer.



Logged

Miziziziz
Level 2
**



View Profile WWW
« Reply #79 on: April 11, 2015, 07:19:47 PM »

Color Scheme for the Mid set of levels
Logged

Pages: 1 2 3 [4] 5 6 ... 9
Print
Jump to:  

Theme orange-lt created by panic