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TIGSource ForumsCommunityDevLogsNantucket - A Seafaring Strategy Game
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Author Topic: Nantucket - A Seafaring Strategy Game  (Read 21094 times)
bubman
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« on: June 19, 2015, 07:15:41 AM »

>> NOW ON GREENLIGHT - VOTE FOR US <<

>> WE JUST GOT GREENLIT ... IN ONLY 7 DAYS <<











Overview

Nantucket is a seafaring strategy game set in the golden age of American whaling. Explore the seven seas, manage your ship and crew, hunt whales and immerse in a living world, dealing with hundreds of unique events.
Unveil Ishmael’s destiny and chase Moby Dick to dissolve Ahab’s curse.

Nantucket is a Strategy game in development by Picaresque Studio for PC, will be released later this year.



Gameplay

Explore the Seven Seas


Set your course and explore the seven seas, looking for new Whaling Areas or completing Quests. Beware of adverse Weather Conditions and Pirates looking for your precious load. Visit Cities around the world, selling your Goods, looking for hands for hire or just fresh News.

Manage your Ship


Pick your Crew in Cities, choosing among the five classes available (Sailors, Hunters, Scientists, Craftsmen and Cabin Boy) and assign them tasks on your Ship. Improve your Ship technology, unlocking new Compartments, and manage your Resources.

Face Tough Decisions


Hundreds of Events will force you to take tough decisions, deeply affecting your game and shaping the Captain you want to be. Every gameplay element is tracked in order to push Events related to you current Crew or Ship status.

Hunt For Loot


Hunt Whales for loot, Legendary Whales for glory and repel boarding Pirates in a Board Game like Combat System based on Evolving Dices. Unlock new skills to help you win fights and complete Quests to get new special Items to use.

Chase the White Devil


Dispel Ahab’s curse and uncover Ishmael’s story, following a quest line that will make you discover more about Moby Dick, dealing with indigenous legends and characters from Herman Melville’s masterpiece.



How can you help

Follow us on Twitter, Facebook, Youtube, IndieDB and share your thoughts on all Social media.

We need your feedback, feel free to post a comment and tell us what you think.



Disclaimer

Nantucket is a work of fiction that portrays the Golden Age of American Whaling and its protagonists. It’s a project born around our passion for history and great literature, such as Herman Melville’s Moby Dick.
Picaresque Studio does not support illegal whaling and invites you all to be aware about the endangered species problems caused by industrial whaling. Check the the International Whaling Commission’s website for more information (https://iwc.int/home)



Stay Tuned

Later on we are going to record some gameplay to show more features of Nantucket.

We will go on detail about gameplay and the story behind Nantucket.

Check out our Development Blog on our Website. Here are some old articles:




Links




Final Quote

Nantucket is a new seafaring strategy game
created to give you the whaling Golden Age
you captain your ship, looking for gold and fame
trying to dispel the curse born in Ahab’s rage.

If you like strategy games and you love Moby Dick
share the game’s links and tell your friends about it
and, if I you don’t mind, I’ll ask you another click
visit our Steam page and help us getting Greenlit.

« Last Edit: January 21, 2018, 02:56:34 AM by bubman » Logged

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AD1337
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Lucas Molina


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« Reply #1 on: June 19, 2015, 12:46:57 PM »

Nice! Love the aesthetics, good luck with greenlight!
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oldblood
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...Not again.


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« Reply #2 on: June 19, 2015, 02:45:44 PM »

Second that. This looks solid, will be sure to give it a vote on greenlight.
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crusty
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« Reply #3 on: June 19, 2015, 05:05:23 PM »

OH MAN.  Did you know that they took little boys on their journeys called "monkey boys" and they had to go inside the sperm whale's head and scoop out the last oil bits?

Whaling is cool!
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Christian
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« Reply #4 on: June 19, 2015, 06:23:51 PM »

Oh wow, I finished reading In The Heart of the Sea recently, so I'm in the mood for more stuff in that period. This looks awesome

Any plans for a Kickstarter/crowdfunding?
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bubman
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« Reply #5 on: June 20, 2015, 04:45:47 AM »

Quote from: Christian
Any plans for a Kickstarter/crowdfunding?

It's not in the plans, we are self funding the project and being few months from completion we won't look for any other source of funding.
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bubman
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« Reply #6 on: June 20, 2015, 11:02:36 AM »

Ahoy fans!

Here is our designer Marco talking in detail about the Combat System, on our Development Blog.

Also, another screen of the Combat.



Tell us what do you think, and don't forget to vote for us on Greenlight
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bubman
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« Reply #7 on: June 21, 2015, 02:01:48 AM »

Press Coverage

A bunch of articles from the press in the last few days


Also we got in the Conceivably good strategy games of 2015 for Rock Paper Shotgun back in January


and a Special Mention

We got some love from the legendary designer Bill Gardner who retweeted us and made our day! Smiley

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bubman
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« Reply #8 on: June 21, 2015, 03:39:24 PM »

We reached the top 100 in Greenlight! Keep voting for us guys Smiley
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bubman
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« Reply #9 on: June 22, 2015, 01:39:28 AM »

Press Coverage Update

The fine folks at Rock, Paper, Shotgun just put out an article about Nantucket .... fantastic!!!
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bubman
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« Reply #10 on: June 22, 2015, 08:16:22 AM »

AWESOME NEWS

WE JUST GOT GREENLIT!



Thanks everybody for the support!
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« Reply #11 on: June 23, 2015, 04:41:58 AM »

Congrats, you deserve it!  Gentleman
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bubman
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« Reply #12 on: July 05, 2015, 06:42:31 AM »

Ahoy, after the Greenlight journey finished it's time to sum up the experience and share some thoughts and data.

So we wrote a Greenlight post-mortem on our website, check it out!
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ryansumo
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« Reply #13 on: July 05, 2015, 06:53:04 AM »

Very much looking forward to this game.  Thanks for the really informative posts re: Greenlight!
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bubman
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« Reply #14 on: July 11, 2015, 05:23:15 AM »

Hi there boyz!

New post on our development blog.

It's about ships and upgrades, check it out!
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bubman
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« Reply #15 on: February 03, 2016, 04:38:07 AM »

Ahoy,

we posted the first minutes of gameplay of Nantucket, would love to hear some feedback, check it out!



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bubman
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« Reply #16 on: August 13, 2016, 08:55:56 AM »

Ahoy,

Time to show some gameplay in motion ... what's that shipwreck?!

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bubman
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« Reply #17 on: October 15, 2016, 04:41:07 AM »

Hi there,

The development of Nantucket is going full sail, we are close to have a full/playable/stable build and more than half of the content is in.

Here are GIFs to show the progress of Nantucket:



Weather areas in navigation




Combat effects

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fall_ark
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« Reply #18 on: October 15, 2016, 05:40:28 AM »

Very charming project. The choice menu reminds me of Crusader Kings. Hope everything goes smooth!
Since the game's Unity based...any chance for more localizations? I assume it'll release with a few European languages?
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bubman
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« Reply #19 on: October 15, 2016, 06:42:13 AM »

Very charming project. The choice menu reminds me of Crusader Kings. Hope everything goes smooth!
Since the game's Unity based...any chance for more localizations? I assume it'll release with a few European languages?

Thanks! We designed a big "Choose your own adventure" style Event system, we are aiming to put a thousand events in so ...

Yes, Crusader Kings was an inspiration for the events and ...

No, it will release english only, maybe after release.
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