large progress dump of months of work-Name change and finalized lore
The name is now called Into the Vale. You're a dude who jumps into this huge sacrificial pit, called the Vale, to kill the God who lives inside so people stop tossing people in to appease Him.
-Concept art dump
CharacterBasic enemies -TECH
I've spent the past few months figuring out why Unity runs so badly with only basic game logic and decent game models and managed to get my game to run quite decently as compared to other Unity games. A lot of in built Unity stuff had to be rewritten as purposefully as possible for the game. I also wrote my own simple pathfinding algorithm that was built with my dungeon generator as backend.
Other than that some cool fx:
Performance I need to stop late syncing my bullshit to git, LOST a lot of valuable work. -GAMEPLAY
Here's some shit:
more shit: