ĐiệnWorlds is a management/sim/strategy game in which you place wires and other components to power houses and businesses, to (in turn) make money from them and (hopefully) make a profit. At its core, ĐiệnWorlds follows the rules of the cellular automaton
Wireworld (created by Brian Silverman in 1987). For flavor and for gameplay purposes, other rules and overarching mechanics have been added.
ĐiệnWorlds is a work-in-progress, and I plan on continuing to update it with new features and/or polish. There is no sound or music at the moment, but there will be. You can download the latest version at the link below (Windows-only at the moment, though the .exe should run fine in Wine - a proper Linux port may be coming soon).
IMPORTANT: This game has no tutorial. I would highly recommend reading the ĐiệnWorldsInstructions PDF, found in the main download .zip (or viewable at the link above) to learn how to play (at the very least, consult the "In-Game Controls" and "Starting your first game" sections).
Right now, I'm mostly looking for people to comment on the game's balance. Once you felt like you got the hang of it, did anything (in terms of costs) feel unfair? I don't even know what the "optimal" strategy may be - I want to encourage players to experiment and try a variety of things (for, I think, that makes these kinds of games most fun).
Of course, any and all other feedback is welcome. Thanks!