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April 26, 2024, 02:28:38 AM

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TIGSource ForumsCommunityDevLogsGrand Feather
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team_q
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« Reply #20 on: October 29, 2009, 07:30:11 PM »

You have caught my attention! I'm loving the paralax!
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« Reply #21 on: October 31, 2009, 10:30:25 AM »

My, this is really coming along gorgeously! It looks like it would be fun to explore this world just to see all the strange fauna and flora alone. Have you considered adding a creature log, where the main character records entries on all the animals and plants you've found? It might be a nifty idea.

Also, I love the concept of a dog-as-weapon. LOVE IT.
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Wander
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« Reply #22 on: October 31, 2009, 11:52:12 AM »

Keep recording gifs cause it's rad.

Bouncy things are necessary indeed. in my game i'm using sumos. :-)
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« Reply #23 on: November 02, 2009, 01:46:51 PM »

Hey dudes, I've been reading yous' blog for a while now and this game's got me all excited. The name is great. Keep up the good work, y'all.
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Nate Kling
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« Reply #24 on: November 22, 2009, 11:05:34 AM »

thanks for all the comments everyone.  Were really excited you guys like it.  Although we havent updated for a bit on tig we have been working on it alot everyday.  I thought I would show you a font I just made for the game.  First font Ive ever created.  Took alot longer than I expected it to.




Its not completely done yet still needs a bit of tweaking and maybe i should aa' it.
And I guess Ill show off a little enemy as well.

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Loren Schmidt
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« Reply #25 on: November 22, 2009, 12:29:23 PM »

This looks like it's coming along nicely, it's great to see your updates.

Ha, I like the portrait and the little chattering reinder cyclops :D .

Making fonts takes a while, eh? I'm a bit conservative when it comes to fonts (so take my advice with a grain of salt), but personally I'd prefer a lowercase k where only the left stem is tall:

A couple of other small tips:
  • the lowercase 'u' appears to have its width set one too high
  • the tail that runs into the lowercase 'e' is pretty readable, but it's monkeying with your spacing a little

Best wishes- keep up the good work!
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Nate Kling
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« Reply #26 on: November 24, 2009, 05:12:38 PM »

Thanks for the advice on the font Sparky, I fixed those errors. Smiley Hand Thumbs Up Right
Thought I would post one of the bosses that I just finished up.  Just an idle animation so far. This thing took a long time, probably needs some more tweaking too.
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JaJitsu
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« Reply #27 on: November 24, 2009, 06:05:23 PM »

 Shocked epic boss
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Glyph
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« Reply #28 on: November 24, 2009, 06:09:55 PM »

I love the amount of detail in it. I've been staring at it for a while now. The "goo" stuff flows really well, too.
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GregWS
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« Reply #29 on: November 24, 2009, 06:14:32 PM »

Woah, this game is looking very very awesome!  Kiss
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Inanimate
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« Reply #30 on: November 24, 2009, 06:17:25 PM »

FANTASTIC boss! Looks like a fun fight!
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Nate Kling
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« Reply #31 on: November 25, 2009, 10:17:01 PM »

Thanks for all the praise guys!  I was wondering if anybody had any ideas for funny animations for this guy that would work for an attack or a hit animation.  I have some but I was wondering if you guys had any good/funny ideas. In case you can't tell right now, its a bear covered in slime with other monsters/animals stuck to him so hes kind of a hybrid of animals.
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« Reply #32 on: November 25, 2009, 10:34:17 PM »

The piranha on the back could be stretched forward, fist like, and snap? And perhaps he could lob a ball of it, which becomes a little 'danger tile' that you can't touch or you get damaged?
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JaJitsu
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« Reply #33 on: November 25, 2009, 10:53:39 PM »

i say it would be cool to trip [like the king dee dee dee attack] with projecting slime
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Nate Kling
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« Reply #34 on: November 25, 2009, 11:20:41 PM »

those are both some cool ideas, I'd like to hear anymore ideas people have. Here's a portrait of the fish on his back. I think he will have a split personality between the fish and the bear.  The fish being a wild crazy psychotic killer and the bear being more calm.  But heres the crazy fish.
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Inanimate
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« Reply #35 on: November 25, 2009, 11:47:17 PM »

Split personality characters are always fun!  Wink
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FranticPandaKev
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« Reply #36 on: November 26, 2009, 05:47:11 AM »

This guy looks awesome, maybe he could puke slime to slow you down since hes all sticky. or throw sticky birds at you from his back, they stick to you and do flap and scratch dmg :D
The fish should shout random stuff at you too lol
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JaJitsu
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« Reply #37 on: November 26, 2009, 09:08:49 AM »

The fish should shout random stuff at you too lol

I vote "yo mamma" jokes
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Inanimate
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« Reply #38 on: November 26, 2009, 02:54:29 PM »

Perhaps the fish could shout out the names of the attacks, acting as a kind of warning?
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JaJitsu
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« Reply #39 on: November 26, 2009, 03:11:52 PM »

Perhaps the fish could shout out the names of the attacks, acting as a kind of warning?

Yo Mamma so dumb she wouldn't see my SLIME LAUNCH ATTACK
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