Sos
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« Reply #80 on: November 10, 2009, 04:33:20 PM » |
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Kill all the kittens and the dead ones too GO http://www.gizycko.mm.pl/~stora_s/sos/kit.rarWirtten in i dunno... shitgame at all. bang yourhead against the keyboard to kill all the kittens, dthe dead ones too, GO! (ya, really) aaa! scrnshot sorry for being drunk, hope it was worth it...
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deathtotheweird
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« Reply #81 on: November 10, 2009, 04:42:58 PM » |
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shit i forgot, heres my gaem http://dl.dropbox.com/u/2773617/my%20game/garbagetruckkitten.zipit blows, ran out of time and forget the collisions. when you find the garbage you win. wasd/mouse and space to jump/escape quits/r restarts music by phed
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« Last Edit: February 17, 2010, 10:07:10 PM by allen »
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Sos
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« Reply #82 on: November 10, 2009, 04:47:38 PM » |
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allen++ netbook support, hell yeah!
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Sos
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« Reply #84 on: November 10, 2009, 05:21:56 PM » |
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Edit: does not apply sth... whatever Yager's game made me lol really Edit edit: todays popokast theme was umbrellas and fire I did sth, with music, enjoy Firella - Hot Air Umbrella Mouse movesx fire, move fire below the umbrella and hot air will mke it fly. Hit sth - you die. It's buggy as hell, enjoy. btw mouse button = bigger fire http://www.gizycko.mm.pl/~stora_s/sos/firellas.rar
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« Last Edit: November 11, 2009, 07:43:44 PM by Sos »
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PleasingFungus
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« Reply #85 on: November 11, 2009, 08:05:05 PM » |
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Fire-Umbrella! You have an umbrella! Fire falls from the sky! Deflect the fire with your umbrella... to break the targets!Download!(first version is here, it is a bit worse though so I would not bother, I am only keeping it here for Contest Honesty) Right now it's .py only and the fireball-colors are inverted (due to an oversight); I'll fix both shortly. EDIT: Fixed! (theme was umbrellas and also fire) (see)
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« Last Edit: November 11, 2009, 09:08:09 PM by Cavalcadeofcats »
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Super-Dot
Level 1
hup hup
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« Reply #86 on: November 11, 2009, 11:02:00 PM » |
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As has been noted, the theme was umbrellas and the subtheme fire. Behold: SOG AND FLAMEIt's extremely easy right now because I was too lazy to balance it; I'll see if I can make it harder tomorrow. EDIT: Tomorrow came and passed; I am lazy. Oh well!
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« Last Edit: November 16, 2009, 05:04:01 AM by Super-Dot »
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Kelsey Higham, student at SJSU
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Super-Dot
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hup hup
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« Reply #87 on: January 04, 2010, 06:42:33 AM » |
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We had two of them yesterday! The first lasted 20 minutes (in theory) and had theme Pop Rocks and subtheme Zeldalike. These people made entries which I am too tired to screenshot right now: Ashkin (.exe link) genericuserSuper-DotThe second lasted 2 hours (for some) and had as a theme narcolepsy. These people made entries: genericuserStargoatI'm still working on my narcolepsy one!
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Kelsey Higham, student at SJSU
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deathtotheweird
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« Reply #88 on: January 04, 2010, 02:24:38 PM » |
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Narc Driver is fun, if only it had harder levels and perhaps scrolling.
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Super-Dot
Level 1
hup hup
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« Reply #89 on: January 16, 2010, 10:58:48 PM » |
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Just shy of two weeks later (I'm really not good with Unity yet), I finished mine! Oh hey a narcolepsy game
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Kelsey Higham, student at SJSU
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Super-Dot
Level 1
hup hup
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« Reply #90 on: January 21, 2010, 11:14:03 PM » |
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This latest Popovkast had theme cliques, subtheme animals, and subsubtheme Cosmic_Fool's sweet elephant turret thing. I made Ballephant Bowling! (Requires a web browser and Unity.) genericuser made CliqueIRC! (Requires an IRC client.)
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Kelsey Higham, student at SJSU
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genericuser
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« Reply #91 on: January 22, 2010, 05:52:13 AM » |
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deathtotheweird
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« Reply #92 on: February 16, 2010, 11:58:05 PM » |
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« Last Edit: February 17, 2010, 10:15:06 PM by allen »
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genericuser
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« Reply #93 on: June 11, 2010, 09:45:05 AM » |
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rdein, easyname, and genericuser had a popovkast with the theme "weird controls" and the subtheme "assets from google images". rdein made Pervert Block. Controls: ESC + TFGH and HOME to quit. easyname made worst game. Figuring out the controls is a challenge left to the player. genericuser made Typedeath. Controls: Arrow keys and R to restart.
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mr. podunkian
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« Reply #94 on: June 14, 2010, 12:55:12 PM » |
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just wanted to point out that OFFICIAL MAN popovkasts have moved away from #tigirc and that we're doing these things on #pigscene on irc.esper.net ( you can just click this: http://bit.ly/ahgyif ), where you'll be in the company of the best popovkasters this side of the galaxy. it's cool to see these fan-popovkasts happening as well though.
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MaloEspada
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« Reply #95 on: June 14, 2010, 01:15:50 PM » |
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ok, not like we care if its official or not, we just have fun
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mr. podunkian
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« Reply #96 on: June 14, 2010, 01:51:01 PM » |
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ok, not like we care if its official or not, we just have fun
never implied you did, i'm just saying the bigger popovkasts tend to be the official ones because they've usually got better themes and more support behind them is all?
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Dragonmaw
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« Reply #97 on: June 14, 2010, 04:36:20 PM » |
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Would make more sense to hold "official" popovkasts in their own channel, like #popovkast or somesuch.
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mr. podunkian
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« Reply #98 on: June 14, 2010, 04:58:06 PM » |
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Would make more sense to hold "official" popovkasts in their own channel, like #popovkast or somesuch.
no thanks! most of the major players are in #pigscene anyways, and the conversation there is sufficiently developer based to the point that i don't think there'll be any problem of interrupting some nerds talking about dungeons and dragons and/or anime, which is always nice as well.
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Dragonmaw
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« Reply #99 on: June 14, 2010, 05:31:24 PM » |
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Not interrupting nerds is nice or D&D/anime is nice?
(not like a dedicated popovkast channel would have those types of conversations anyway)
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