Hi! My name is Michael Lavoie, I currently live in Quebec, Canada and I am here to talk a little bit about my current project.
The Project is called
SARCIA. Created by a team of two passionate creators, myself
Michael Lavoie, at the origin of the visual, the Story and the programmation and
Yann Van Der Cruyssen, an already well renowned composer that has worked on several indie projects like ''Knytt'', ''Knytt Stories'' and ''Saira'' by
Nifflas. More recently he also worked on the highly praised game ''Blocks that Matter' by the
Swing Swing Submarine Team.
The Project itself is inspired by a lot of great games: Ico, Shadow of the Colossus, Zelda, Sword & Sworcery, Portal. It is a minimalistic story-driven side-scrolling adventure game. Where the player plays the role of a man that juste came to exist into a very strange, mysterious and yet beautiful and poetic World. The game adopts an episodic format that will be released every one or two month with new places to explore, new characters to meet and new secrets to unfold. The first episode is to be released by the end of December.
The look of the project is somewhat a modern view of the old school pixel art look. I chose to adopt this visual style as I think that the pixel art has the advantage to push the imagination of the spectator at its maximum. This is one of the main features of the game, I give a frame, somewhat of a story, of a feeling, and it is the player that will make his own sense out of it.
My game making process is highly based on two things, the first is an article that I am sure some of you already read, it is written by Superbrothers and it is called
Less Talk, More Rock! where Minimalist storytelling and spontaneous game making is the key. The second thing is very close of
Thatgamecompany's Philosophy as it is not the gameplay that drives the feelings that I want the player to feel, It is the feeling that I want the player to feel that drives the gameplay.
So here was a little presentation of the project and our philosophy about it. But as it is still in development, the project needs support, this is why I decided to create a RocketHub campaign in order to be able to make a good start for it.
Of course the campaign that we are making right now is not for nothing. People won't give money without being rewarded in exchange. With each donation amount comes certain exclusive content and Preview look to some parts of the episodes!
Here is the link to the RocketHub Campaign :
SARCIA - An Independent Video Game SeriesI'll keep you updated with some regular news and please excuse my poor English quality!