Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1028403 Posts in 41285 Topics- by 32903 Members - Latest Member: Pauli

July 31, 2014, 05:29:10 AM
TIGSource ForumsFeedbackDevLogsAbattoir - First Person Exploration
Pages: [1] 2
Print
Author Topic: Abattoir - First Person Exploration  (Read 4963 times)
orihaus
Level 1
*


View Profile Email
« on: June 26, 2012, 06:33:42 AM »



Information

Just finished my 7dfps project (http://7dfps.org/?projects=obsolete) and thought I'd do something short that would be good training for Dirac, as well a chance to do something in a different style. So here's Abattoir, a short single player exploration game similar to Knytt and Fez Gomez, only First Person. Single player, so I'll upload Alpha builds when ready!

I've uploaded a few concept renders and screenshots here, however all screenshots on this page are straight out of Unity: http://www.flickr.com/photos/72494557@N03/
Follow me on twitter for more updates: https://twitter.com/#!/Orihaus
« Last Edit: July 04, 2012, 05:07:12 AM by orihaus » Logged

Quarry
Level 10
*****



View Profile WWW
« Reply #1 on: June 26, 2012, 08:07:15 AM »

When's the release?
Logged

 
cystem glitch
Level 2
**


wack


View Profile
« Reply #2 on: June 26, 2012, 11:25:00 AM »

wow, some really intense stuff in that flickr
Logged

You told me, never to limit myself to one style...to use any move that works...TO KEEP AN OPEN MIND!
orihaus
Level 1
*


View Profile Email
« Reply #3 on: June 26, 2012, 09:54:50 PM »

@Quarry Shouldn't be more than a few weeks before I upload something playable.
Logged

Franklins Ghost
Level 10
*****



View Profile WWW
« Reply #4 on: June 26, 2012, 10:56:46 PM »

Your construction design is great, really like your flickr images. Looking forward to seeing them in motion.
Logged

orihaus
Level 1
*


View Profile Email
« Reply #5 on: June 27, 2012, 05:03:08 AM »

Thanks!

Got the Unity external lightmapping system set up.

In Unity:


Full Render:
Logged

Masakari
Level 0
***


Unknown Robot


View Profile WWW
« Reply #6 on: June 27, 2012, 08:15:50 AM »

Interesting project. Very curious to see this in motion.
Logged

orihaus
Level 1
*


View Profile Email
« Reply #7 on: June 30, 2012, 10:35:11 PM »

Got a more solid idea of where I'm going to be going with this! Hopefully be showing some of that soon. Also, musician Nurykabe, known for the soundtracks to Saira and Knytt Stories, has signed on to help!
Logged

orihaus
Level 1
*


View Profile Email
« Reply #8 on: July 01, 2012, 01:11:17 AM »

Screenshot dump!






Still working on refining the style, and thinking of more interesting places to visit...
Logged

Quarry
Level 10
*****



View Profile WWW
« Reply #9 on: July 01, 2012, 03:53:32 AM »

Is it procedurally generated?
Logged

 
orihaus
Level 1
*


View Profile Email
« Reply #10 on: July 01, 2012, 03:57:18 AM »

Yup! Offline generated though, as in not built ingame.
Logged

namragog
Level 10
*****


Humans are La La La~♪


View Profile WWW Email
« Reply #11 on: July 01, 2012, 04:12:15 AM »

This looks very cool.

I can't wait to see what comes out of the final product.
Logged

Paul Jeffries
Level 3
***



View Profile WWW Email
« Reply #12 on: July 01, 2012, 05:26:07 AM »

Looks really cool - I love the 'Mirror's Edge meets a Borg cube' aesthetics of it.

So how will the gameplay work?  Will it be 'just' exploration based or will the player have particular obstacles to overcome?
Logged

Quarry
Level 10
*****



View Profile WWW
« Reply #13 on: July 01, 2012, 11:33:27 AM »

Yup! Offline generated though, as in not built ingame.

Be sure to release the generator along with the game, if you can
Logged

 
orihaus
Level 1
*


View Profile Email
« Reply #14 on: July 04, 2012, 04:52:29 AM »

@Quarry I will! I already released some generation scripts for my last game, Obsolete. You can find them here: http://pastebin.com/u/Orihaus.

Music is coming along nicely, annnd here's some new screenshots:


Logged

Pages: [1] 2
Print
Jump to:  

Theme orange-lt created by panic