Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411504 Posts in 69373 Topics- by 58429 Members - Latest Member: Alternalo

April 25, 2024, 05:11:01 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
Pages: 1 ... 188 189 [190] 191 192 ... 297
Print
Author Topic: GIFs of games being worked on  (Read 1206336 times)
Miziziziz
Level 2
**



View Profile WWW
« Reply #3780 on: May 11, 2015, 06:41:20 PM »

So I recently realized I don't actually need to have a 'floor' in one world; wondering if there's a way I could possible use this for puzzles somehow.

« Last Edit: May 11, 2015, 06:50:48 PM by Miziziziz » Logged

Noah Forever
Level 0
**


I make games slowly


View Profile WWW
« Reply #3781 on: May 12, 2015, 06:25:35 AM »

Finally got some inspiration for a new title to work on. Tentatively calling it 'Soundboard'. Hope y'all enjoy. Beer!

Logged

Chris MacAdam
Level 2
**



View Profile
« Reply #3782 on: May 14, 2015, 08:08:43 PM »



Posting image from my devlog. Showing how the cultist can summon monsters now instead of just shooting fireballs.
Logged

Anim8
Level 0
*


View Profile
« Reply #3783 on: May 15, 2015, 03:30:41 PM »

Assault Frigate taken down by Interceptors

Logged
AlexVsCoding
Level 7
**


Enthusiasm at dangerous levels.


View Profile WWW
« Reply #3784 on: May 15, 2015, 03:36:11 PM »

Logged

Kyzrati
Level 10
*****



View Profile WWW
« Reply #3785 on: May 15, 2015, 06:49:48 PM »

Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #3786 on: May 16, 2015, 05:43:01 PM »

god this ASCII  Addicted
Logged

Kyzrati
Level 10
*****



View Profile WWW
« Reply #3787 on: May 16, 2015, 06:04:42 PM »

You recognized it :D. That's mostly ASCII with our tiles overlay. Compare to the "real thing":

Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #3788 on: May 16, 2015, 06:13:29 PM »

the interplay with the ascii / ascii like tile is so great!
Logged

Kyzrati
Level 10
*****



View Profile WWW
« Reply #3789 on: May 16, 2015, 06:22:52 PM »

Thanks--two years in the making, and alpha launch is next week Tears of Joy

Over the years this and the mockups thread have been a source of inspiration for me so I thought I'd drop the latest examples of what I've been working on, too.
Logged

Raku
Level 10
*****


Dream's Bell


View Profile WWW
« Reply #3790 on: May 16, 2015, 07:09:07 PM »


animated a four-legged enemy's walk, which was harder than I thought it would be.
Logged

christopf
Level 1
*


View Profile WWW
« Reply #3791 on: May 17, 2015, 06:30:03 AM »

So I recently realized I don't actually need to have a 'floor' in one world; wondering if there's a way I could possible use this for puzzles somehow.



that looks like a really neat game mechanic
Logged

sugarbeard
Level 5
*****



View Profile WWW
« Reply #3792 on: May 17, 2015, 10:40:42 AM »

Logged

sparkling vinegar
Level 0
***


View Profile WWW
« Reply #3793 on: May 17, 2015, 11:20:27 AM »

Logged

DEAD END - out on iOS Android & WP8
Cow
Level 0
**


Queen Jellybean


View Profile
« Reply #3794 on: May 17, 2015, 09:39:08 PM »

Logged

JWK5
Guest
« Reply #3795 on: May 17, 2015, 09:57:12 PM »

I really like that, Cow, it is so simplistic (not in a bad way) but very atmospheric. It has a wholesome feel to it, for lack of better wording. Keep up the good work! Beer!
Logged
Cow
Level 0
**


Queen Jellybean


View Profile
« Reply #3796 on: May 17, 2015, 10:23:29 PM »

Thanks man! It's fun/challenging to try to strike a balance between readability and detail at this sprite size. Even the games I looked at for inspiration (Star Ocean Blue Sphere and Cave Noire) both use 16x16 for cells and characters, so I had to improvise a bit.
Logged

diegzumillo
Level 10
*****


This avatar is so old I still have a some hair


View Profile WWW
« Reply #3797 on: May 18, 2015, 02:08:08 AM »

Idle, speaking and running.


Speaking will have farty sounds, because this is a classy game.
Logged

EvilDingo
Level 1
*


View Profile WWW
« Reply #3798 on: May 18, 2015, 02:50:40 AM »



I love this. I've been wanting to experiment with low resolution 3D and this is convincing me to make the jump.
Logged

Cakeprediction
Level 1
*


I'm not too sure what to put here


View Profile WWW
« Reply #3799 on: May 18, 2015, 09:58:31 AM »

Time to show what Onky and me have been working as main project :D

Art made by Onky
« Last Edit: May 18, 2015, 10:11:06 AM by Cakeprediction » Logged

Huge Swords and Tentacles Devlog
"If you were to write a story with me in the lead role, it would certainly be... a tragedy"
"You have to tell your hands to freaking do the stuff until your hands know it by their tiny hand hearts"
Pages: 1 ... 188 189 [190] 191 192 ... 297
Print
Jump to:  

Theme orange-lt created by panic