So, here we are. Another year and another list of awesome games to take a look at. First of all thanks to everybody who voted. You nominated
58 games in the favourite project category and
23 DevLogs as the best of the bunch. Very nearly 20 people agreed on the winner in both categories. I guess I'll get straight to the point starting with the best DevLog as voted by you nice peeps.
Best DevLogs
Nearly making the top three and worth mentioning, in fourth place we have
RELATIVITY, an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles.
| In third place with 14 votes we have dukope's next game, a 3D first-person mystery game set on an East Indiaman merchant ship in 1808 called Return of the Obra Dinn. In 1802, the merchant ship "Obra Dinn" set out from London for the Orient with over 200 tons of trade goods. Six months later it hadn't met its rendezvous point at the Cape of Good Hope and was declared lost at sea. Early this morning of October 14th, 1808, the Obra Dinn drifted into port with sails damaged and no visible crew.
The devlog is filled with techincal tidbits and insight to anything from 1-bit rendering to creating a belieavable environments with sounds. You think you know how to develop a system for footstep sounds? No you don't.
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| In second place with wealthy 18 votes we have eigenbom's procedurally-generated adventure game, Moonman, a game with a devlog choke full of images both static and moving, journaling the devlopment since late 2011. Currently with an active campaign on Kickstarter, Moonman is about a strange, nocturnal world where a moonman is summoned by an ancient mollusc. It sends him to the farthest corners of the land to search for fallen moon fragments -- that will power a great star-machine.
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| And now ... *drumroll* ... in first place with a whopping 24 votes we have Project Rain World, a game managing to win the hearts and votes of us all two years in a row! Rain World is a survival platformer set in an abandoned industrial environment ravaged by a shattered ecosystem. The gameplay of Rain World consists of fast paced sneaking and action. The enemies are incredibly difficult (though not impossible) to defeat through direct confrontation. Instead of being easily killable they have been made intelligent enough to be interesting opponents in stealth situations. The devlog runs over 140 pages since 2012 and is filled with insight of both design and technical aspects. Going through the whole thing is definitely an inspiration to any up and coming game developer but also for more seasoned creators.
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Congratulations to the winners! Now, let's move on to the favourite projects in the DevLogs forum. As stated,
58 were nominated which is definitely a record of sorts.
Favourite Projects
In this category fourth place is shared between three very sweet games!
Environmental Station Alpha, a metroidvania taking place in a space station used to preserve unique species and natural environments;
IRKALLA, an intensive tactic arcade shooter game with demons, mages, spells, mechs and hight tech weapons and
Eitr, an Action RPG which takes inspiration from games such as Path of Exile, Dark Souls and Diablo.
| In third place, a bit ahead of the three with 8 votes is CRAWL, a local multiplayer dungeon crawler where your friends control the monsters! Battle through dungeons and power up your hero - if a friend kills you they take your place and it’s your turn to inhabit the monsters. It's a race to gain enough XP and loot to take on the hulking final boss!
The game is currently available on Steam Early Access, so make sure to check it out.
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| In second place with 14 votes we have the winner of the Best DevLog, Project Rain World! Rain World is a survival platformer set in an abandoned industrial environment ravaged by a shattered ecosystem. The gameplay of Rain World consists of fast paced sneaking and action. The enemies are incredibly difficult (though not impossible) to defeat through direct confrontation. Instead of being easily killable they have been made intelligent enough to be interesting opponents in stealth situations.
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| The two greats have switched places and so the favourite game of the TIGSource crowd, with 5 points ahead of the runner up, is eigenbom's Moonman, a procedurally-generated adventure game about a strange, nocturnal world where a moonman is summoned by an ancient mollusc. It sends him to the farthest corners of the land to search for fallen moon fragments -- that will power a great star-machine.
Congratulations! :D
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Congratulations to all the winners and also everybody whose game got nominated. Thanks also for voting and taking part helping celebrate the great games of this community!
Until next year!
(I will contact the two winners about how you prefer to receive your prize very soon.)