Thanks for your responses guys -- it's reassuring to know that at least the campaign doesn't look like utter shit. I'm definitely not giving up, not by any stretch of the imagination, just want to steer the ship to better waters on day 4 rather than day 28.
I'll keep hustling and contacting more editors directly.
Appreciate all the advice.
* * *
@bakkusa
I did reach out to some of the strategy game websites before launch and got some quick coverage there. I'm struggling to get in touch with the bigger sites that are a little more difficult to reach out to. The genre is definitely niche, which I thought might help make it easier to be noticed, but also seems to be harder to make people care about it. Double edged sword.
@AleHitti
Great advice -- I've reached out to quite a few editors on Twitter and they seemed very responsive and gave out their e-mails. Hopefully I can parlay that into coverage. I'll clarify the budget section the best I can, since I've already put up some money, I didn't want to complicate the breakdown with processing fees.
@joe_eyemobi
I enjoyed the postmortem on Phantasmal's kickstarter that you wrote. I even reached out to some of the New Zealand contacts you listed in that media coverage Google Doc, not that I'm from New Zealand, but it doesn't hurt to try. If you still have the list of all the sites you contacted, and are willing to share, I'd love to take a look and absorb it into my own.
@Peltast
A few sites do explicitly say no Kickstarter / Greenlight, you're absolutely correct. I'll keep on hustling.
@JohansenIndustries
It definitely has some unique features, like the espionage system, but that doesn't translate well to pretty pictures that can grab attention. I'll definitely focus more on specific editors, as that seems to be the theme of the thread.
@xier
Unfortunately without a nice UI, I'm hesitant to ship out a preview build for a genre that's entirely driven by UI. It's a bit of a catch-22 in that regards and I would definitely budget differently if I could do it over.
@darkhog
I'm definitely not quitting - no way, no how. If the funding isn't successful, I'll just have to slow development, not stop it. Appreciate your support and helping spread the word.