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May 20, 2024, 03:54:59 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsProcedural Generationsin(Surfing) [Finished]
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Author Topic: sin(Surfing) [Finished]  (Read 75657 times)
Pip
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« Reply #60 on: June 11, 2008, 05:37:27 AM »

Does that mean I'm screwed then?
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twohalf
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« Reply #61 on: June 11, 2008, 02:38:59 PM »

)_; Yeah, it uses shaders to perform the bloom effect so it won't work without it... Do you possibly have access to a computer with a high-end video card?
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« Reply #62 on: June 12, 2008, 08:15:19 PM »

Took some fuhnoodling but i got it to work. I think its my favorite entry so far. For some reason, the fact that you added a clock makes me really happy. A screensaver version of this would be so cool.
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twohalf
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« Reply #63 on: June 20, 2008, 03:11:49 PM »

Took some fuhnoodling but i got it to work. I think its my favorite entry so far. For some reason, the fact that you added a clock makes me really happy. A screensaver version of this would be so cool.

Awesome, I hope more people get to play it. =) I googled it earlier today and found sin(Surfing) on a few other sites! That was pretty exciting.
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2-way-constructor
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« Reply #64 on: June 21, 2008, 04:59:19 AM »

hey maybe it's somehow possible to release version without shaders, smth like cut them off game. I am not familiar with programming so if this stupid idea sorry))
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c-foo peng
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« Reply #65 on: June 21, 2008, 09:05:27 AM »

Certainly possible. The idea crossed my mind too actually.

Up to twohalf since he's the one who implemented them.
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« Reply #66 on: November 18, 2008, 05:14:40 PM »

sin(Surfing) is awaiting approval on XNA Creators Club. Will it make launch date (in 8 hours)? If any registered Creators Club members can help with the approval process, we'd be very much obliged.
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twohalf
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« Reply #67 on: November 20, 2008, 12:54:35 PM »

Just as an update, it is apparently "Review Closed" but the servers seem to be having a few delays... Hopefully soon...
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« Reply #68 on: November 20, 2008, 02:14:28 PM »

yay! I'll download the demo as soon as it is
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« Reply #69 on: November 21, 2008, 10:14:56 AM »

math! yum!
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« Reply #70 on: November 21, 2008, 09:54:19 PM »

It's up on the marketplace now for 200 MSP ($2.50). The trial was just as fun as the original.  Smiley

Did you change anything from the PCG entry? Any chance of online highscores?
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« Reply #71 on: November 21, 2008, 11:37:03 PM »

I've played through a decent selection of the XNA games thus far, and a majority of them have been (IMO) anywhere from ok to downright terrible.

This game, however, is one of the few exceptions. I haven't bought it yet, but it's one of the few titles that I've had an interesting in buying so far (and I'll probably do it)

Of course, I may have been slightly biased after having read the description that the game was based off of a compo from this site. :D I hope this becomes a trend from developers here.
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c-foo peng
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« Reply #72 on: November 22, 2008, 12:05:24 AM »

It's up on the marketplace now for 200 MSP ($2.50). The trial was just as fun as the original.  Smiley

Did you change anything from the PCG entry? Any chance of online highscores?

From what I've read, leaderboads are currently impossible to do with Community Games. But I haven't read much at all.

Other than getting it to work on the machine, controls and whatnot, not too much has changed since PCG. But the game is quite playable within the time limit of the demo version (I'm secretly hoping to start a Guerrilla Freeware movement on Xbox Live). Still, any purchases would most certainly be much appreciated!
« Last Edit: November 22, 2008, 01:59:31 AM by Sifu Peng » Logged

skaldicpoet9
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« Reply #73 on: November 23, 2008, 11:53:23 AM »

I am certainly going to when I get the funds. I had more fun with this game then I did with anything else on the Arcade with the exception of Braid. Great work guys  Beer!
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« Reply #74 on: November 23, 2008, 04:00:54 PM »

I just discovered I can`t play community games unless I`m signed in to Live, which sucks, because I can only have the internet hooked up to my X-Box once in a while, so I bought the game, and now I can`t play it.
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« Reply #75 on: November 23, 2008, 04:19:17 PM »

Are you permitted to discuss sales figures?
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c-foo peng
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« Reply #76 on: November 23, 2008, 06:07:44 PM »

Sales figures? What sales figures?

...no seriously, Microsoft doesn't have any system for tracking sales or downloads yet. We're about in the dark as much as you are.
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« Reply #77 on: November 24, 2008, 07:42:42 AM »

I bought it! Beer!
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« Reply #78 on: November 27, 2008, 11:19:17 AM »

Sweet, Thanks! =)
And yeah, we have no idea of knowing yet how the game is doing except from the Popularity Sorting, which may be just tons of trial downloads.
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« Reply #79 on: January 22, 2009, 04:05:44 PM »

I bought it a while ago, and I got hooked on the music. I love it.
Is there any way we can download it to listen to without loading up the program or turning on my 360?
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