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TIGSource ForumsPlayerGamesAirship 2600
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moi
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« Reply #40 on: August 20, 2008, 10:39:21 AM »


Also, this all reminds me of This Amazon product. Quite the same thing, really. Try reading all of the reviews.
LOL internet people really have wayyy too much time on their hands.
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subsystems   subsystems   subsystems
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« Reply #41 on: August 20, 2008, 06:47:48 PM »

"Ah wuz at a ded end in ma laif, din't have no work or money, but Airship 2600 turned ma laif aroun' an now ah gots a shiny new set o teef."

"Airship 2600 saved my baby from a burning building."

"Studies have shown that [Airship 2600] has a wide variety of military and domestic applications."
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William Broom
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« Reply #42 on: August 20, 2008, 09:48:35 PM »

I heard that Wintermute and Neuromancer are NPCs from Airship 2600.
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Nate Kling
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« Reply #43 on: August 21, 2008, 08:57:17 AM »

My favorite part about Airship 2600 is that the graphics are more real than real life.  And also the 3rd level when you get to ride ontop of the Airship.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #44 on: August 21, 2008, 11:25:42 AM »

You've seen the third level?? Only the chosen ones can do that!
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Tanner
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« Reply #45 on: August 21, 2008, 11:33:15 AM »

Guys, I heard that the Metaverse is a minigame in Airship 2600.
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Cymon
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« Reply #46 on: August 21, 2008, 01:19:06 PM »

i hate cave story, now.



did anybody actually make an airship 2600 game?



that should be the next compo.

Agreed.
Meh, your system doesn't have the specs to run it.

That'd be perfect, an executable with 1G of data inside it that can just be random bits, that all it functionally does is check your systems specs and tell you that you need 256 additional megs memory, 5 gigs additional hard drive space, and a processor that is 1/4 faster than yours to run the game, then closes.
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Melly
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« Reply #47 on: August 21, 2008, 05:03:49 PM »

i hate cave story, now.



did anybody actually make an airship 2600 game?



that should be the next compo.

Agreed.
Meh, your system doesn't have the specs to run it.

That'd be perfect, an executable with 1G of data inside it that can just be random bits, that all it functionally does is check your systems specs and tell you that you need 256 additional megs memory, 5 gigs additional hard drive space, and a processor that is 1/4 faster than yours to run the game, then closes.

I thought that was the entirety of Crysys' premise.
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« Reply #48 on: August 21, 2008, 05:46:44 PM »

i hate cave story, now.



did anybody actually make an airship 2600 game?



that should be the next compo.

Agreed.
Meh, your system doesn't have the specs to run it.

That'd be perfect, an executable with 1G of data inside it that can just be random bits, that all it functionally does is check your systems specs and tell you that you need 256 additional megs memory, 5 gigs additional hard drive space, and a processor that is 1/4 faster than yours to run the game, then closes.

I thought that was the entirety of Crysys' premise.

Oh BURN! Seriously though, we all know that Crysis playable emulated on an arcade machine inside the airship. You just have to unlock it by backflip-kicking enough air-pirates with your rocketpants.
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« Reply #49 on: August 21, 2008, 09:12:08 PM »

None of you are worthy to be talking about Airship 2600, close the thread before this gets out of control!
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William Broom
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« Reply #50 on: August 22, 2008, 12:01:19 AM »

i hate cave story, now.



did anybody actually make an airship 2600 game?



that should be the next compo.

Agreed.
Meh, your system doesn't have the specs to run it.

That'd be perfect, an executable with 1G of data inside it that can just be random bits, that all it functionally does is check your systems specs and tell you that you need 256 additional megs memory, 5 gigs additional hard drive space, and a processor that is 1/4 faster than yours to run the game, then closes.

I thought that was the entirety of Crysys' premise.

Oh BURN! Seriously though, we all know that Crysis playable emulated on an arcade machine inside the airship. You just have to unlock it by backflip-kicking enough air-pirates with your rocketpants.
Another way to access the Crysis emulation is to fall off the airship too many times, at which point Airship 2600 punishes you by having your character land in an altogether less interesting game.
I only found this out by experimentation though, since as you know, Airship 2600 has such a finely balanced difficulty that any gamer will fail no more and no less than once on each of its stages.
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Melly
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« Reply #51 on: August 22, 2008, 01:13:45 AM »

It is said that Airship 2600's main conscience is housed deep under Sweden.

The swedish game developers are affected by the residual energies of Airship 2600's gaming perfection.
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« Reply #52 on: August 22, 2008, 01:19:40 AM »

It is said that Airship 2600's main conscience is housed deep under Sweden.

The swedish game developers are affected by the residual energies of Airship 2600's gaming perfection.

Actually, I think they stole it and are siphoning it's energies for their own purpose. Whatever games we get from Sweden are actually small parts of Airship 2600, carefully disassembled and remade in a format that our puny brains can grasp.

Either that, or Airship 2600 was so awesome that it exploded and became what is now known as "Sweden".
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Türbo Bröther
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« Reply #53 on: August 22, 2008, 04:16:12 AM »

I've been told that Airship 2600 runs on a voxel raytracing engine with a  resolution of 1024x768x32 at 60 fps. Can someone confirm this, I am trying to get all my facts straight.
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shinygerbil
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« Reply #54 on: August 22, 2008, 04:21:49 AM »

That was how Airship 2600 ran in 1987. Any higher, in those days, and people would freak out.

Also, to steal a joke from IRC, Airship 2600 actually runs at 60 frames per second per second.
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olücæbelel
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« Reply #55 on: August 22, 2008, 04:23:50 AM »

I don't know what you're talking about with them voxels. Everyone knows Airship 2600 is rendered in czyxels, which are the industry standard in virtual building blocks for non-Euclidean geometry.
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Don Andy
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« Reply #56 on: August 22, 2008, 04:27:54 AM »

Airship 2600 is not rendered at all. It just is.
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« Reply #57 on: August 22, 2008, 05:08:30 AM »

I don't see how so many people can be discussing a game that, as far as I know, only eight of the world's richest men have ever played.
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Don Andy
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« Reply #58 on: August 22, 2008, 05:11:51 AM »

I don't see how so many people can be discussing a game that, as far as I know, only eight of the world's richest men have ever played.

Rumors say that every time we go to sleep and dream, we're actually seeing a cutscene from Airship 2600.
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« Reply #59 on: August 22, 2008, 05:51:50 AM »

Rumors say that every time we go to sleep and dream, we're actually seeing a cutscene from Airship 2600.

If that's the case, should I view this in a Freudian way? Is the airship actually my penis?
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