I think maybe the kick would feel better if it didn't "stop" if you know what I mean.
I know what you mean and I have actually changed that. I think some of the gifs change speed instantly like you say but the latest do it very gradually (although quickly since the kick time is short). I might change and tweak that though, and I will have your feedback in mind!
Also, on the Monosaurus walk cycle, the final version's jaw looks a little off. And by that I mean it looks like it's rotating from left to right. I think you meant for it to open and close slightly, but I think the change of texture on the lip is too extreme.
Yeah I actually meant it to feel a bit "loose". But it does get a bit extreme since one pixel of motion on these is actually quite a lot. I will go back and do some more polish on all my animations at a later state, but for now I just blast through!
(Sorry for all the critique! The game DOES look great! I come back to your post every now and then to check in. Keep it up!)
No problem, critique helps a lot! I'm glad you like the look of things, check back later and I promise it will have developed way beyond the current state.