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TIGSource ForumsCommunityDevLogsMAD WORLD
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jmas
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« on: July 13, 2016, 04:20:14 AM »

Newest update
3/5/17]: https://forums.tigsource.com/index.php?topic=56910.msg1320488#msg1320488


newest video:






prototype download: https://jamesmaslaki.itch.io/mad-world-test-build







 
« Last Edit: October 07, 2019, 04:12:07 PM by jmas » Logged

bdsowers
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« Reply #1 on: July 13, 2016, 07:37:21 AM »

Here's some random feedback:
- Grumpy's shop is a huge empty room. Seems unnecessary to be that big. You could safely cut it down by 3/4th.
- The speech SFX is a little... grating. I recognize it's a common thing in RPGs, but that SFX in particular is hard to listen to over and over.
- Some of your humor is pretty good. The caterpillar conversation was fun.
- You could hide those bottom left inventory slots when there's nothing in them or something. Right now they just take up space until you put stuff in them.
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GarBenjamin
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« Reply #2 on: July 13, 2016, 04:00:11 PM »

Great work so far. Everything looks very well done. Overall it has a cool feel to it. Can't tell much from the video other than you seem to be making some kind of flip-screen rpg game but I'm already looking forward to seeing the next update.

Oh... I really like the clean graphics. Not sure what your inspiration is for that aspect but the look sort of reminds me of a game or two on my ole Sega Master System.
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Think Inside The Box
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« Reply #3 on: July 13, 2016, 11:05:13 PM »

Is it Monday or something, everyone seems to act like total jerks in the game. And that caterpillar had some oddly suspicious questions.

This could turn out into an interesting project. Keep us updated with so more info.
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maruki
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« Reply #4 on: July 17, 2016, 03:58:05 PM »

I like the humor in this. I've got two questions:

1) Is rump highlighted in Grumpy's for a reason (grumpy's)? it made me chuckle, kinda.
2) Is that a worm growing on caveboy's head?
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jmas
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« Reply #5 on: July 19, 2016, 08:39:10 AM »

Here's some random feedback:
- Grumpy's shop is a huge empty room. Seems unnecessary to be that big. You could safely cut it down by 3/4th.
- The speech SFX is a little... grating. I recognize it's a common thing in RPGs, but that SFX in particular is hard to listen to over and over.
- Some of your humor is pretty good. The caterpillar conversation was fun.
- You could hide those bottom left inventory slots when there's nothing in them or something. Right now they just take up space until you put stuff in them.

Thanks for the feedback, it helps a lot. I fixed everything you found wrong with it.

Great work so far. Everything looks very well done. Overall it has a cool feel to it. Can't tell much from the video other than you seem to be making some kind of flip-screen rpg game but I'm already looking forward to seeing the next update.

Oh... I really like the clean graphics. Not sure what your inspiration is for that aspect but the look sort of reminds me of a game or two on my ole Sega Master System.

Thank you!

Is it Monday or something, everyone seems to act like total jerks in the game. And that caterpillar had some oddly suspicious questions.

This could turn out into an interesting project. Keep us updated with so more info.

Indeed, they are jerks. And that caterpillar is suspicious, I prefer to stay away from him. Thanks! I will.

I like the humor in this. I've got two questions:

1) Is rump highlighted in Grumpy's for a reason (grumpy's)? it made me chuckle, kinda.
2) Is that a worm growing on caveboy's head?

Thanks Smiley
1) Yes, I thought it would be funny.
2) No, and yes. It's funny, because when you asked that it was only a weird hat. But after working on the game a bit more I decided it would be his worm pet/hat. Voila:

Thanks for the feedback, it means a lot, really.

Also,
there's a new gameplay video, so feel free to check it out.(in the main post)
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rj
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« Reply #6 on: July 19, 2016, 11:00:39 AM »

is caveboy's cave a yume nikki throwback on purpose

anyway i like this it feels like something my cousin would make
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jmas
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« Reply #7 on: July 19, 2016, 01:43:23 PM »

is caveboy's cave a yume nikki throwback on purpose

anyway i like this it feels like something my cousin would make

I don't see how it's correlated with Yume Nikki. . . and thank you.
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jmas
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« Reply #8 on: August 09, 2016, 06:56:16 PM »

A few updates

I put the more important updates in the first/main post(battle system and a new musical level), but here are a couple others

encounter with Moosh:
[video deleted]

your bedroom at the beginning of the game:
[video deleted]
« Last Edit: November 10, 2016, 01:25:07 AM by jmas » Logged

Cobralad
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« Reply #9 on: August 09, 2016, 11:16:53 PM »

https://youtu.be/qIT3fkjoVTU?list=PL2CD1114090D4149C
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jmas
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« Reply #10 on: August 10, 2016, 01:16:10 AM »


not sure what you're trying to convey here
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jmas
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« Reply #11 on: August 14, 2016, 11:59:17 PM »

couple of new scenes

spring man encounter:
https://www.youtube.com/watch?v=Ip5RglbjvGg&feature=youtu.be

lab scene(deleted scene, no longer canon):
https://www.youtube.com/watch?v=E1-M9tohmBM&feature=youtu.be
« Last Edit: November 10, 2016, 01:25:24 AM by jmas » Logged

Terrytheplatypus
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« Reply #12 on: August 15, 2016, 10:24:39 PM »

i sorta like the look but it looks a little empty in some parts, maybe some more decorative stuff?
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« Reply #13 on: August 15, 2016, 10:55:05 PM »

i really like this it looks cool!
getting some real slight undertale and knuckle sandwich vibes.
i want to play
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jmas
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« Reply #14 on: August 16, 2016, 04:02:56 AM »

i sorta like the look but it looks a little empty in some parts, maybe some more decorative stuff?
Yeah my brother told me the same thing. I'm gonna try to fix that!

i really like this it looks cool!
getting some real slight undertale and knuckle sandwich vibes.
i want to play

Thanks! :D And probably because I was heavily inspired by undertale haha. Although knuckle sandwich looks realllly cool.

Anyways here's another update:

PLATFORMER TEST:


Video: https://www.youtube.com/watch?v=NZrn4NxEFr0&feature=youtu.be



The game temporarily switches to a platformer mode during a certain level
« Last Edit: August 16, 2016, 04:11:48 AM by jmas » Logged

jmas
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« Reply #15 on: August 19, 2016, 01:45:32 AM »

[video deleted]
Made Caveboy fightable, with a kinda patchy aesthetic


Edit:
Okay I updated it and it looks a lot better. Video is uploading now

Edit:
[video deleted]
Here's the video
« Last Edit: November 10, 2016, 01:26:07 AM by jmas » Logged

jmas
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« Reply #16 on: August 21, 2016, 12:19:29 AM »

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jmas
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« Reply #17 on: August 24, 2016, 01:54:46 AM »

https://www.youtube.com/watch?v=x0fYPVpkLQ8&feature=youtu.be

(idk y the forums doesn't make the video pop up instead of an automatic hyperlink..... o well)

Cavern level. work in progress but so far we got: mine cart, otto bot(protagonist's favorite mascot. look here for reference), and cake that's not yours. all enveloped in this dark purple cavern
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jmas
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« Reply #18 on: August 26, 2016, 03:08:42 PM »


plant a sakura tree and watch it grow throughout the game


go to the lake when you feel sad
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jmas
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« Reply #19 on: September 03, 2016, 02:13:24 PM »



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