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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)The Case for D, an article by Andrei Alexandrescu
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Author Topic: The Case for D, an article by Andrei Alexandrescu  (Read 15465 times)
bateleur
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« Reply #100 on: June 28, 2009, 02:31:00 AM »

I'm a huge fan of D myself and I'm fully aware that the following links may be a major repell for many people

I found them very worthwhile, thanks.  SmileyHand Thumbs Up Right
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Klaim
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« Reply #101 on: June 28, 2009, 09:03:24 AM »

Thanks for the links!

Now that confirms what I was thinking : it's a bit chaotic and unfinished (for the D2 part).

Well I'll keep an eye on the language but will continue using C++ for game code.
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Ryan
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« Reply #102 on: June 30, 2009, 09:46:01 AM »

Here are some thoughts on some gotchas/problems with D that I found interesting:

http://stackoverflow.com/questions/743319/why-isnt-the-d-language-picking-up/1059780#1059780
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lansing
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« Reply #103 on: July 03, 2009, 08:05:55 PM »

There's Functional and Purely Functional.


C is a purely functional language.  *g*

http://conal.net/blog/posts/the-c-language-is-purely-functional/
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Hima
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« Reply #104 on: July 04, 2009, 03:47:01 AM »

I'm a huge fan of D myself and I'm fully aware that the following links may be a major repell for many people but to be quite honest with newcomers they should read some of these:

The links you provide are actually very useful. Thank you for posting Smiley
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