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Jonathan Burroughs
Level 1
Co-founder Variable State
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« Reply #3861 on: June 14, 2014, 08:48:38 AM » |
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Excited to reveal we've been working with freelance artist Wayne Peters, perhaps best known for his involvement with Mike Bithell's Volume. Here's a snapshot of some prop pieces he's done for us, although his contribution includes a whole range of environmental and incidental pieces. He's an absolute stirling gentlemen. Professional, diligent and a pleasure to work with. And fast. I can't recommend him enough.
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Spennerino
Level 1
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« Reply #3862 on: June 14, 2014, 08:59:08 AM » |
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Currently learning 3D modeling and programming so that I can transition my game over from 2D. Based on:
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DeadAlienCult
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« Reply #3863 on: June 14, 2014, 09:23:13 AM » |
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Another baddy to chop up!
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Jose Dorado
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« Reply #3864 on: June 14, 2014, 09:26:52 AM » |
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This week screenshotsaturday before uploading our entry to indiecade ^^
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ANtY
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« Reply #3865 on: June 14, 2014, 10:10:26 AM » |
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the Otter merchant from Warlocks
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JMStark
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« Reply #3866 on: June 14, 2014, 10:32:33 AM » |
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Level selection screen for Vacuous:
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Kinaetron
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« Reply #3867 on: June 14, 2014, 10:55:12 AM » |
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Another screenshot from Run Ann Run
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Life sucks and then you die.
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Lunais
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« Reply #3869 on: June 14, 2014, 12:59:32 PM » |
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Lunais' charge attack for the Blade Orb.
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Riho
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« Reply #3870 on: June 14, 2014, 01:00:35 PM » |
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Zendalor
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« Reply #3872 on: June 14, 2014, 01:34:40 PM » |
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RealityShifter
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« Reply #3873 on: June 14, 2014, 01:43:27 PM » |
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The background moves to give perspective, and particle effects are weaved in.
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Creativegametheory.com @theorygeorgiou
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pnch
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« Reply #3875 on: June 14, 2014, 02:45:34 PM » |
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@jO: Looking great! First ship boarding in Negspace´s dev history!
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siskavard
Guest
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« Reply #3876 on: June 14, 2014, 02:50:15 PM » |
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Ellian
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« Reply #3877 on: June 14, 2014, 04:41:31 PM » |
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Saturdaaaaaaaaaay
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Jonathan Burroughs
Level 1
Co-founder Variable State
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« Reply #3878 on: June 14, 2014, 04:51:02 PM » |
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And here are those pieces from my previous post in context:
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Zaphos
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« Reply #3879 on: June 14, 2014, 05:22:49 PM » |
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Location test for FlyTrap, an arcade game that I've been working on. It's awesome to finally see this thing come together and the cabinets getting made Wait are you Adam "Miyamoto Never Had To Work For Press Like This" Coate? Haha cool.
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