Xion
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« Reply #1140 on: October 04, 2010, 01:39:08 AM » |
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I know, but I can't help thinking it'd be cooler with (rough) conservation of volume, DF style.
ah yeah when I said he used to have different water, I meant he used to have volumetric water. It came between the infinite world-flooding water and the current spring-flow water. It worked pretty nicely, iirc, but it was still kind of awkward. Draining lakes and flooding caverns and stuff was possible though. If there were a missing block from a body of water I think the hole would just kind of move around or something, I don't recall well, and lone blocks of water would randomly move around for a while before "evaporating". Anyway he said it was incompatible because he had to check the whole map to update water or something, which is of course no good for a virtually infinite world. It was fun while it lasted though. But now we can have Rad Shit like waterfalls.
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Vino
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« Reply #1141 on: October 04, 2010, 02:03:10 AM » |
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Mipe, can you log into the website?
Sure can. Sorry bro I'm out of ideas. Maybe it's your capslock key.
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Melly
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« Reply #1142 on: October 04, 2010, 03:18:35 PM » |
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Ben_Hurr
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« Reply #1143 on: October 04, 2010, 03:49:36 PM » |
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MY SMILE CANNOT POSSIBLY GET ANY BIGGER.
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Melly
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« Reply #1144 on: October 04, 2010, 03:57:57 PM » |
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I was going to comment on the update, but it's probably better that we wait until it's actually up. The Minecraft forums are already alit with people either hating or loving stuff they barely know the workings of. Especially torches.
Don't back down Notch. Be brave and bold!
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Zaphos
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« Reply #1145 on: October 04, 2010, 03:59:08 PM » |
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That update sounds just awesome! Love the idea of fast travel hell world especially.
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st33d
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« Reply #1146 on: October 04, 2010, 04:02:29 PM » |
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Lanterns sound like a cool addition. Torches are simply too easy to make.
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Melly
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« Reply #1147 on: October 04, 2010, 04:03:24 PM » |
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Hell World should be crazy hostile and have tons of the worst mobs in the game spawning even on lit areas (or jump out from magma) at all times, even with some monsters spawning on Peaceful, but also have high concentration of ores like diamond.
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Landshark RAWR
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« Reply #1148 on: October 04, 2010, 04:16:32 PM » |
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ARE THERE DRAGONS YET?
oh ghosts, ghosts would be cool too
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Laremere
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« Reply #1149 on: October 04, 2010, 04:17:44 PM » |
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The only thing I'm worried about with the new update is not knowing what brightness I have to have a room at to not worry about mobs spawning in it. ARE THERE DRAGONS YET?
oh ghosts, ghosts would be cool too
Ghosts which do nothing but have scary sounds and blow out torches please
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If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?
"Everything that is really great and inspiring is created by the individual who can labor in freedom." -Albert Einstein
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Türbo Bröther
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« Reply #1150 on: October 04, 2010, 06:36:47 PM » |
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I am glad that I funded development of this game.
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Xion
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« Reply #1151 on: October 04, 2010, 06:43:07 PM » |
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halloween gon' be rad shit.
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RCIX
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« Reply #1152 on: October 04, 2010, 06:52:38 PM » |
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I only wish that Minecraft would stop playing creepy sounds/music when i'm only working on extending my dwelling >.< I'm also building up a huge pile of gravel, which i'll have to make into a giant mound to convert to flint at some point. That'll be fun... /sarcastic
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Türbo Bröther
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« Reply #1153 on: October 04, 2010, 09:45:01 PM » |
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Notch, will we be able to carry around lanterns in our hands in addition to placing them in the world? Having a portable light source that is actually portable would be the handiest thing.
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supershigi
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« Reply #1154 on: October 05, 2010, 12:19:46 AM » |
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I only wish that Minecraft would stop playing creepy sounds/music when i'm only working on extending my dwelling >.< Haha, I totally know what you mean I just wanted to peacefully work on my indoor farm, but I couldn't escape the chittering noises of 7 spiders who were hanging out on my roof directly above me (and I have a glass roof so I could see them bouncing up and down as well... gave me the jibblies everytime I looked up).
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moi
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« Reply #1155 on: October 05, 2010, 01:42:04 PM » |
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You can increase the experience by carrying a real lantern in your real hand while playing
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subsystems subsystems subsystems
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SplinterOfChaos
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« Reply #1156 on: October 05, 2010, 02:50:09 PM » |
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You can increase the experience by carrying a real lantern in your real hand while playing And also by controlling the mouse with a read pick-axe.
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Eraser
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« Reply #1157 on: October 05, 2010, 02:52:38 PM » |
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You can increase the experience by carrying a real lantern in your real hand while playing And also by controlling the mouse with a read pick-axe. Good luck trying to mine the coal out of your monitor.
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RCIX
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« Reply #1158 on: October 05, 2010, 02:54:11 PM » |
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don't forget the sword to fight off the sk-(chops monitor in half to kill zombie)
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Xion
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« Reply #1159 on: October 05, 2010, 10:40:15 PM » |
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that actually remembers me; skeletons that wielded swords would be cool, and with bows visible in their hands...bones...and a minimal ai that tells them to back up when you get too close if they have a bow.
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