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TIGSource ForumsPlayerGames2 Vital Tips for Designing & Creating Video Games
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Author Topic: 2 Vital Tips for Designing & Creating Video Games  (Read 48184 times)
JWK5
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« on: September 18, 2011, 11:04:43 AM »



Want an online degree in video game design?

                 Just grab her boobs.







By the way, this is not some sarcastic picture I made it was an actual ad I came across on YouTube, sadly enough.
« Last Edit: September 18, 2011, 11:18:46 AM by JWK5 » Logged
gimymblert
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« Reply #1 on: September 18, 2011, 11:56:04 AM »

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SplinterOfChaos
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« Reply #2 on: September 18, 2011, 12:21:23 PM »

If they wanted more female designers in the industry, would they put the "sign up" button on a man's crotch?
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JWK5
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« Reply #3 on: September 18, 2011, 12:21:40 PM »



This must be their other, less popular ad.





If they wanted more female designers in the industry, would they put the "sign up" button on a man's crotch?
Great minds think alike lol.
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gimymblert
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« Reply #4 on: September 18, 2011, 12:23:50 PM »



JWK5:
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« Reply #5 on: September 18, 2011, 12:24:47 PM »

Porn ads and non-porn ads are now indistinguishable. The internet has reached its zenith.
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gimymblert
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« Reply #6 on: September 18, 2011, 12:25:57 PM »



Some game are still awesome

But they usually fail hard:
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gimymblert
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« Reply #7 on: September 18, 2011, 12:28:12 PM »

Porn ads and non-porn ads are now indistinguishable. The internet has reached its zenith.



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JWK5
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« Reply #8 on: September 18, 2011, 12:29:31 PM »

JWK5:

If you think that's bad, wait till you see what I did with the other half of them.
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« Reply #9 on: September 18, 2011, 12:29:56 PM »

Quote
Fuck yeah Dark Souls

btw i can't fap to videogame characters and find that blue chick from mass effect repulsive.
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gimymblert
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« Reply #10 on: September 18, 2011, 12:34:48 PM »

Okay let's be fair, male are totally sexualize too right?




hum: so we have teenager hero

old geezer hero

skinny hero

average hero

fat hero


With have more in each type of men than we have female heroin let alone not cute boobies slutted


Someone should start a similar chart with female lead hero character
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« Reply #11 on: September 18, 2011, 12:39:23 PM »

Come design video games, my Lord
Free forever
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♡ ♥ make games, not money ♥ ♡
JWK5
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« Reply #12 on: September 18, 2011, 12:43:27 PM »

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TeeGee
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« Reply #13 on: September 18, 2011, 12:46:19 PM »

Some game are still awesome

But they usually fail hard:


Not to disagree entirely but...


« Last Edit: September 18, 2011, 12:53:01 PM by TeeGee » Logged

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« Reply #14 on: September 18, 2011, 12:57:12 PM »

mass effect is a text book of good and bad actually:


Shadow broker liara is rightly done

Quote
Okay. So I’ll confess that Liara wasn’t exactly my favorite character in the first Mass Effect. … But I couldn’t escape the feeling that she was a bit fetishized for male audiences since her innocence and youth were constantly played up and the dialogue between her and Shepard is decidedly awkward in many places.

So I was definitely pleasantly surprised at the transition Liara had apparently undergone between the first Mass Effect and ME2. Rather than being some awkward innocent pining after Shepard, Liara had come into her own as an independent character with her own goals – goals that didn’t necessarily align with Shepard’s. That was great in and of itself – it’s always refreshing to encounter female characters who have goals of their own rather than just being like I WANT WHATEVER THE HERO WANTS TEE HEE.
http://gomakemeasandwich.wordpress.com/2011/09/06/new-liara-figure-do-not-want/

edit:
from jwk5
Not to forget that even sexualization of female is wrong because of the lack of diversity.
Remember, in game "fat" women aren't sexy, never:
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« Reply #15 on: September 18, 2011, 01:06:00 PM »

But is a cliche "strong woman" (you know the type) really a better character than a cliche sex object? Both are ultimately cardboard cutouts. The fact that we applaud games for using different cardboard cutouts than other games doesn't shed a very positive light on the state of vidgames as a "storytelling medium."
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gimymblert
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« Reply #16 on: September 18, 2011, 01:13:25 PM »

Yep but that still a step up, we have many and VARIOUS male lead cut out. We need to start somewhere for good female character, and there is a lot of submissive cut out female character.





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gimymblert
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« Reply #17 on: September 18, 2011, 01:17:40 PM »

But is a cliche "strong woman" (you know the type) really a better character than a cliche sex object? Both are ultimately cardboard cutouts. The fact that we applaud games for using different cardboard cutouts than other games doesn't shed a very positive light on the state of vidgames as a "storytelling medium."

Edit: We have bland cut tout strong male character but not a lot of that for female, is it fair?
Compare the all media chart and think about how much of that there in video games.

But yeah the point being is that even on cut out board thin character wee are not even good.
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JWK5
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« Reply #18 on: September 18, 2011, 01:18:08 PM »

But is a cliche "strong woman" (you know the type) really a better character than a cliche sex object? Both are ultimately cardboard cutouts. The fact that we applaud games for using different cardboard cutouts than other games doesn't shed a very positive light on the state of vidgames as a "storytelling medium."
No, and no more than a cliche "strong man". There should be more to the character than just the shape of their body, their armament, whatever power it is they wield, etc.

Real character comes from drama and how a character faces the challenges he/she is put through. The problem with the game industry as a whole is that they create a character to be sex sells, power sells, etc. but after they've sold it to you there is nothing beyond it.

This is less noticeable in games where the main emphasis is placed on the game play but for the games that do have story it comes across like a cheesy action movie (which can be fairly entertaining but can often feel very cliche and hollow as well).

This is not to say that all games are like that or that games that do feature common female (or male) forms are by default void of depth, but I think you've probably played enough games to know what I am getting at.
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« Reply #19 on: September 18, 2011, 01:21:46 PM »

Gilbert those charts you post are always so confusing. Tongue
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