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TIGSource ForumsCommunityDevLogsAqua Kitty - Milk Mine Defender (PlayStation Mobile and XBOX)
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Author Topic: Aqua Kitty - Milk Mine Defender (PlayStation Mobile and XBOX)  (Read 43841 times)
ANtY
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i accidentally did that on purpose


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« Reply #20 on: May 22, 2011, 09:01:40 AM »

not sure - maybe using fraps or something? I'll try to find out
Can be fraps, but if u want insta gif then try Camtasia
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Jerom
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« Reply #21 on: May 24, 2011, 07:25:32 AM »

Nice graphics!
It reminds me "In the Hunt"... but more cuter ^^
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saibot216
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« Reply #22 on: May 25, 2011, 09:34:46 AM »

Wow, that water is lookin really nice. Cannot wait for this release.
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BlueStainedRoses
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« Reply #23 on: May 25, 2011, 11:38:30 AM »

This looks pretty amazing. It has a classic Megaman-y feel to it. I'm also in love with the plot; Hopefully there'll be some form of comedy to back it up. =D  Hand Thumbs Up Right
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Miguelito
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makes graphics


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« Reply #24 on: May 26, 2011, 04:38:16 AM »

 If I may say something: Unless it's a real thunderstorm, perhaps you might want to tone down the lateral movement of the waves, i.e. make them scroll more slowly. At the moment, these waves are looking like they should violently rock the boat and drag it to the right.

 And depending on how the layers of waves are structured, a parallax effect would look absolutely great!

 Perhaps you could combine both of the above and instead of having the waves sroll consistently to one side, just have them move smoothly from left to right and back?

 Anyway, this looks awe-inspiring, and I'd be happy to play the finished version.

 (Unneccessary addendum: I think I found your submarine's daddy... Wink )
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Dugan
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« Reply #25 on: May 26, 2011, 12:36:53 PM »

If I may say something: Unless it's a real thunderstorm, perhaps you might want to tone down the lateral movement of the waves, i.e. make them scroll more slowly. At the moment, these waves are looking like they should violently rock the boat and drag it to the right.

 And depending on how the layers of waves are structured, a parallax effect would look absolutely great!

 Perhaps you could combine both of the above and instead of having the waves sroll consistently to one side, just have them move smoothly from left to right and back?

 Anyway, this looks awe-inspiring, and I'd be happy to play the finished version.

 (Unneccessary addendum: I think I found your submarine's daddy... Wink )

All feedback is very welcome Smiley Yes I think we should have a play with the waves system, for now though levels are priority Sad.

Nice turrican2 pic! hehe. That was a great game.
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astrofra
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CG Hoister


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« Reply #26 on: May 26, 2011, 09:36:48 PM »

I'm so glad you are re-working this game. The visual evolution is really well done.

Haaaah.
I'd like to be able to achieve such a cute & sharp look with a 3D engine :')
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AaronLee
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« Reply #27 on: May 28, 2011, 08:31:35 AM »

Looking even better than before!
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Dugan
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« Reply #28 on: May 30, 2011, 02:42:36 PM »

Mini update: one of the power-ups in the game lets you call in two air-dropped outrigger diver kitties.

These chaps have BIG guns and act as temporary support fire.


The 1st version was a wee bit too tiny to read when moving about fast (even though it was more in scale with the sub).
So it got scaled up a while back and given a slightly different paint job.
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gamegeek12
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« Reply #29 on: May 30, 2011, 03:50:56 PM »

This looks great so far, and has quite a cutesy feel to it. I'm definitely looking forward to see how this game develops =D
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saibot216
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« Reply #30 on: May 31, 2011, 08:38:12 AM »

Personally, I prefer the grey armor to the orange armor, sort of blends in with the cat too much.
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Dugan
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« Reply #31 on: June 03, 2011, 09:20:05 AM »

Personally, I prefer the grey armor to the orange armor, sort of blends in with the cat too much.

Doh - yes ginger cats in orange suits isn't ideal is it, sometimes its hard to spot this kinda thing when you've been looking at it too long. I'll try out some variations this weekend.

I was avoiding grey because the miner kittens are in light grey suits, but you are right the support ones totally need a tweaky.
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Relix
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« Reply #32 on: June 04, 2011, 09:43:16 AM »

I'm getting massive Megaman X vibes from this.

I like.
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Nugsy
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« Reply #33 on: June 04, 2011, 09:59:36 AM »

May i suggest grey kittys in orange suits?

Love the graphical style of this, very readable spritework.
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saibot216
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« Reply #34 on: June 07, 2011, 09:49:35 AM »

Personally, I prefer the grey armor to the orange armor, sort of blends in with the cat too much.

Doh - yes ginger cats in orange suits isn't ideal is it, sometimes its hard to spot this kinda thing when you've been looking at it too long. I'll try out some variations this weekend.

I was avoiding grey because the miner kittens are in light grey suits, but you are right the support ones totally need a tweaky.

That's what we're here for, right? Haha.
Try dark red with a grey... piping, I guess you would call it. Know what I mean?
Maybe that would be too Space Marine or something.
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Dugan
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« Reply #35 on: June 12, 2011, 08:28:42 AM »

Yeah I tried a dark grey, looks nice like a suit of armour kinda, cheers  Toast Left

I'll post a pic in a bit - but first i have to post this awesome card (scanned) a friend made for my birthday, its the first ever fan-art for the game  Grin :


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Relix
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« Reply #36 on: June 12, 2011, 09:40:28 AM »

That looks so wrong in so many levels.
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Dugan
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« Reply #37 on: June 12, 2011, 09:44:06 AM »

That looks so wrong in so many levels.

its MILK! not wudeness
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TobiasW
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This can only end brilliantly!


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« Reply #38 on: June 12, 2011, 11:29:08 AM »

That looks AWESOME on so many more levels! Grin
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Inanimate
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« Reply #39 on: June 12, 2011, 02:43:52 PM »

That looks so wrong in so many levels.

White fluid gushing forth onto a bunch of pussies.
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