Valter
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« Reply #140 on: January 27, 2009, 08:22:53 AM » |
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how would I even make a sequel to this
I want to see realistic sweat simulation.
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genericuser
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« Reply #142 on: January 27, 2009, 11:04:43 AM » |
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Sequel idea; take the concept even further. For an eversion spot, you could: 1. Radically change the level architecture, like trashing a castle in the background. And for the next spot, trash the castle in the foreground 2. Change the physics. or 3. Change the genre of the game;
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Zaratustra
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« Reply #143 on: January 27, 2009, 11:34:42 AM » |
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<aubade> YOU ARE LIKELY TO BE EATEN BY A PRINCESS
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Synnah
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« Reply #144 on: January 27, 2009, 01:06:46 PM » |
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3. Change the genre of the game; This is genius.
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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VladErmakov
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« Reply #145 on: January 29, 2009, 05:16:47 AM » |
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Hello, i am VladErmakov. This game is GENIUS!! On one side - clone of "Mario Brothers", on another - game, decent Karoshi and Lab14... Greate game, but its very, very hard I don`t finish this game, stuck on last levels... Very extraordinary project, i want continued!! PS Sorry for my english, i hope, you are mean me ^_^ - VladErmakov :D
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Sorry for my English.. I`m study
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mirosurabu
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« Reply #146 on: January 29, 2009, 10:59:48 AM » |
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It shouldn't be "I am VladErmakov". It should be "This is VladErmakov".
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SteGriff
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« Reply #147 on: February 01, 2009, 06:43:14 AM » |
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I'm proud of having managed to complete this game. Great mechanic.
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I wanna make robots.
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Zaratustra
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« Reply #148 on: February 02, 2009, 02:46:42 AM » |
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It shouldn't be "I am VladErmakov". It should be "This is VladErmakov". yes. "I am VladErmakov" goes on the status under the poster name so people can be quadruply assured that this person writing to them is, in fact, VladErmakov.
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VladErmakov
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« Reply #149 on: February 02, 2009, 06:13:23 AM » |
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Okay)) Hello, this is VladErmakov XD PS What means "quadruply assured", if it is not secret? (I hope, this is not secret:)). My dictionary hasnt got this words.
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Sorry for my English.. I`m study
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Gainsworthy
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« Reply #150 on: February 02, 2009, 08:19:53 PM » |
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It means that the concept would be confirmed four times.
quadruply = four times
assured = confirmed
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Zaratustra
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« Reply #151 on: March 18, 2009, 04:14:16 PM » |
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By the way, all donations will be used to send Eversion to PAX '10.
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #152 on: March 22, 2009, 08:38:32 PM » |
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I finished this game and I think it's probably one of the best and most creative indie games I've seen in a while. But I didn't manage to collect all of the gems. Does it have any bearing on gameplay/ending if you do?
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genericuser
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« Reply #153 on: March 22, 2009, 10:50:26 PM » |
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I finished this game and I think it's probably one of the best and most creative indie games I've seen in a while. But I didn't manage to collect all of the gems. Does it have any bearing on gameplay/ending if you do?
Yes it does.
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #154 on: March 24, 2009, 11:08:06 PM » |
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Oh noes... I guess I'll have to give it another go then, sometime!
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jongyon7192p
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« Reply #155 on: April 02, 2009, 09:56:38 PM » |
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Can I ask what program you used to make that game?
Also how did you make the BGmusic in world x-2 become x-6? or more like how did Miroslav Malesevic do it, I guess?
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De Rock Project
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mirosurabu
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« Reply #156 on: April 05, 2009, 11:37:06 AM » |
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I didn't do the x-6 version of the music. He probably played around with the pitch. I guess you can do the same with sound editing software such as Audacity and Sound Forge.
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Zaratustra
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« Reply #157 on: April 07, 2009, 10:59:04 PM » |
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I used one of Goldwave's pitch warping effects.
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jongyon7192p
Level 0
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« Reply #158 on: April 11, 2009, 09:51:25 PM » |
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Thanks for that. You need to buy Goldwave though, right? (I'll think about it.) I have Audacity but I never used it before. (Of course I can just find a tutorial.)
Also, how to make a game. I'm thinking about making a game but where do you find programs for them?
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De Rock Project
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genericuser
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« Reply #159 on: April 12, 2009, 12:04:18 AM » |
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jongyon7192p: There are several game making tools out there; you just have to find out what suits you best. However, I can point you to 3 commonly used tools:
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