owendeery
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« Reply #20 on: February 02, 2012, 12:52:41 PM » |
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Chances are that no matter what happens it will get some sort of PC release, considering that even though it's running on the Xbox, 90% of the development is us playing it on PC.
The only really difference would be adding keys+mouse in place of gamepad. Even then you can still play it on PC with an x360 gamepad.
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SuperMistLand
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« Reply #21 on: February 03, 2012, 12:09:59 AM » |
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Haha I'm liking the smell of this. Smells like LUMBER.
Would you guys like any free labor? I recently quit my job and have a couple months of free time to produce some art.
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Franklin's Ghost
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« Reply #22 on: February 03, 2012, 05:38:58 AM » |
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Looking nice so far. What program are you guys using to make it?
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FK in the Coffee
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« Reply #23 on: February 03, 2012, 06:52:41 AM » |
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Looking nice so far. What program are you guys using to make it?
Seeing as it's being released on the XBLIG platform, I'm guessing XNA/C#.
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mankoon
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« Reply #24 on: February 03, 2012, 07:17:06 PM » |
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This is exciting!!!!
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owendeery
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« Reply #25 on: February 03, 2012, 11:51:18 PM » |
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Here's a quick shot of what I've been working on the past few days:
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sugarbeard
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« Reply #26 on: February 04, 2012, 06:03:00 AM » |
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Here's a quick shot of what I've been working on the past few days: Magic!
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BlueSweatshirt
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« Reply #28 on: February 04, 2012, 01:11:39 PM » |
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I don't get it, what's the significance of that?
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owendeery
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« Reply #29 on: February 04, 2012, 01:16:44 PM » |
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I don't get it, what's the significance of that? There is no significance. It's a joke on the fact that Gabe can show off cool art on every update, and I can show off some math in a text editor.
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Zack Bell
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« Reply #30 on: February 04, 2012, 01:33:54 PM » |
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Tommy<3
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ANtY
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« Reply #31 on: February 04, 2012, 03:06:53 PM » |
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That's why it's better to be the artist/designer on a videogame project. You get to work half as many hours and get all the praise.
Except that when you lose a programmer you can do shit and when a programmer loses an artist he can still continue working on the game, artists are dependent on programmers Yeah, I know; there's no future for me here as a funguy
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team_q
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« Reply #32 on: February 06, 2012, 07:24:40 AM » |
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I am inappropriately excited for this.
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sugarbeard
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« Reply #33 on: February 06, 2012, 02:05:45 PM » |
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However will our furry companion surmount such a wooden obstacle..??
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:^)
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« Reply #34 on: February 06, 2012, 05:25:03 PM » |
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leave the shack like that.
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AnthonyBongers
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« Reply #35 on: February 08, 2012, 07:21:53 PM » |
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I need this on my 30 versions immediately.
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Franklin's Ghost
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« Reply #36 on: February 09, 2012, 10:57:33 PM » |
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That's one pissed off forest creature standing behind the lumberjack
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sugarbeard
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« Reply #37 on: February 10, 2012, 02:03:06 PM » |
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Tai Chi Racoons??!
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AnthonyBongers
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« Reply #38 on: February 10, 2012, 02:03:44 PM » |
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Cool bloom bruh.
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Zack Bell
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« Reply #39 on: February 10, 2012, 02:04:20 PM » |
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Those racoons are my favorite so far.
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