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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2150890 times)
Ian_A
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Indie Artist & Designer


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« Reply #7620 on: May 23, 2016, 09:47:07 PM »




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CRIMSON KEEP - First Person Action Roguelite
readyplaygames
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« Reply #7621 on: May 27, 2016, 12:34:23 PM »

Here's the new resized UI in my game, you can have as many windows open as your heart's desire!

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Shephf
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« Reply #7622 on: May 27, 2016, 09:02:40 PM »

Brightness settings:

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deab
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« Reply #7623 on: May 27, 2016, 11:05:16 PM »

Work in progress action log, and new cell doors:

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Ian_A
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Indie Artist & Designer


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« Reply #7624 on: May 28, 2016, 02:15:04 AM »

Fighting the Bone Mage in a dangerous, lava filled chamber!!

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CRIMSON KEEP - First Person Action Roguelite
brrrrr
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« Reply #7625 on: May 28, 2016, 05:23:39 AM »


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HemoGoblin
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« Reply #7626 on: May 28, 2016, 05:55:37 AM »


Delusion

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Kaelar
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« Reply #7627 on: May 28, 2016, 06:43:04 AM »

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darkhog
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Dragon Agent


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« Reply #7628 on: May 28, 2016, 07:00:16 AM »

Here's a screenie of the new checkpoint display in the Computer Virus Simulator 3D platformer.



Originally it was under the score display, but I've found it was breaking on other aspect ratios that 16:9/16:10 (I want to have it working on all most common aspect ratios, including ultra-wide and 4:3/5:4/3:2) and was distracting while playing game, so I've moved it under the health display. On the screen you can see the player character, the checkpoint (checker-board style player character), the checkpoint display which consists of amount of checkpoint you have left to place and a flag that shows up if a checkpoint has been set as previously was discussed in the devlog.
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Be a computer virus!


I cannot C well, so I stick with simpler languages.

There are no impossible things, there is only lack of skill.
Gungrounds
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We make 2D shooter games!


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« Reply #7629 on: May 28, 2016, 08:07:49 AM »

Hi everyone, this time I want to show you some new art.  Smiley  If you like 2D shooters, I recommend that you watch the video below. Gomez

ROCKING PILOT

Take control of an artificial intelligence in its mainframe, which learned to fight by watching hundreds of 80's action movies.






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Luxorix
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« Reply #7630 on: May 28, 2016, 09:01:07 AM »



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neutonm
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Elusive Slacker


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« Reply #7631 on: May 28, 2016, 09:39:32 AM »

This screenshot Saturday night thing sure motivates :D
Finally finished the world.

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weckr
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« Reply #7632 on: May 28, 2016, 01:49:13 PM »

what a douche

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Tinimations
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« Reply #7633 on: May 28, 2016, 02:10:04 PM »

Impress the bonus-ghost in Klang!
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bleufonte
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« Reply #7634 on: May 28, 2016, 02:32:13 PM »

Sky Remnant



Today's screenshot is a WIP of the reputation menu. Throughout the game you will be making friends and enemies with various companies and rival ship captains around the world. Who you choose to help and ally with is completely up to you, though helping some captains will alienate you to others. Depending on who you make friends with, certain story paths and rewards become available, and having the right allies can give you strengths, skills, and traits that can help you throughout your journey and perhaps more importantly, at the end of it.
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Joh
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« Reply #7635 on: May 28, 2016, 05:25:53 PM »

working on new location, the entrance.
(Wip)
\
project killer
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DigitalSun
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Making Moonlighter!


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« Reply #7636 on: May 30, 2016, 03:29:40 AM »

Hi there!

This is Moonlighter, our game about a shopkeeper who dreams of becoming a hero. It's an ARPG with management and roguelite elements.

We're going to Kickstarter TOMORROW Droop and any support would be helpful!











Here's our DevLog. Any feedback is welcome. Smiley
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Morgondag
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http://morgondag.io


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« Reply #7637 on: May 30, 2016, 11:31:04 AM »

a quick picture from imprint-X level-select screen.

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pturecki
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« Reply #7638 on: June 02, 2016, 03:06:43 PM »

The first level in our game - Archaica: The Path Of Light.

Tig DevLog: HERE
Steam Greenlight: HERE



Regards,
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miguli
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« Reply #7639 on: June 03, 2016, 12:16:00 PM »

Item containers can have all kind of surprises  Huh?

Devlog coming soon-ish
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