Chip's Challenge. I guess I mean that it seems to have an early 90s Windows game style, dominated by grey tiles and solid sky blue backgrounds. Again, I mean this in a good way. The style works very well here.
I like the music.
The dialogue box was a bit too subtle. Didn't notice it at first when it popped up.
Lots of typos so far. "locked up in
Hi's room", "project he was
woring on", "you don't
now."
I didn't particularly enjoy waiting for the automatic elevator. It was also hard to leave the elevator. A lot of times when I tapped down, the guy flickered for a second then went back inside. This was in the latest version. I haven't played the older ones.
Explored for a bit and got a key from a computer before stopping. Not sure how much content/story is in this demo, but it seems like a solid base for future development.