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May 14, 2024, 08:00:59 PM

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Author Topic: Indie Brawl- The Golden Knight [DONE]  (Read 59770 times)
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« Reply #140 on: January 12, 2009, 12:58:13 PM »

I hope the Bonesaw won't give me too much trouble.

Famous last words.
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battlerager
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« Reply #141 on: January 14, 2009, 02:33:15 AM »

Okay, some feedback.

Right now, the uppercut seems like a way better recovery move than Up+Special, and appareantly it also does more damage.

I'd suggest making the Up+Special draw the enemy in rather than knocking him away to make it more useful.  Beer!
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Rostiger
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« Reply #142 on: January 14, 2009, 01:38:33 PM »

Heh, I was actually thinking about not posting in here anymore until all GK sprites are done, just for style.. Cool
But since it will still take me a while, I thought what the hell, might as well show some progress...

Idle


Walk


Jump


Hit


And last but not least
Smash


Not perfectly happy with that effect shizzle, but i couldn't get it any better right now. Edits and suggestions are welcomed as usual!

The last couple of moves will probably take me a while, so don't get too excited. Wink
Just a reminder for myself on which sprites are still missing:
+ Throwing with Bonesaw
+ Bonesaw Double Cut
+ Bonesaw Charging Slash
+ Bonesaw Uppercut Slash
+ Bonesaw Assault
+ Bonesaw Storm

Phew, still a bit to go...
« Last Edit: January 16, 2009, 12:19:12 AM by Kovski » Logged

Clemens Scott
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« Reply #143 on: January 14, 2009, 01:40:21 PM »

Okay, some feedback.

Right now, the uppercut seems like a way better recovery move than Up+Special, and appareantly it also does more damage.

I'd suggest making the Up+Special draw the enemy in rather than knocking him away to make it more useful.  Beer!
^S is faster and affects a larger area. But I really like your suggestion.

And Kovski- that smash is too awesome for words.
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kyn
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« Reply #144 on: January 14, 2009, 01:42:53 PM »

Kovski needs a Pixelhead custom title
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« Reply #145 on: January 14, 2009, 04:59:40 PM »

Kovski needs a Pixelhead custom title
I think that, considering both the quality and amount of work he has done in such a short time, the proper title would be pixelmachine.
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Rostiger
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« Reply #146 on: January 17, 2009, 02:12:54 PM »

Bonesaw Throw


Bonesaw Uppercut
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Clemens Scott
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« Reply #147 on: January 18, 2009, 12:01:53 PM »

Do you think we should make GK's moves slightly faster when he's holding the bonesaw? Should we slow them down a touch? I feel like the speed should be modified somehow.
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Soulliard
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« Reply #148 on: January 18, 2009, 12:34:15 PM »

I've left the speed the same, but I increased the movement for some attacks, like the Bonesaw uppercut.
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Rostiger
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« Reply #149 on: January 18, 2009, 02:23:48 PM »

Doublecut


Whirlwind



Must... finish... this...  Angry
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Clemens Scott
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« Reply #150 on: January 18, 2009, 02:30:15 PM »

Holy shit, kovski...

I'm speechless right now  Shrug
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Valter
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« Reply #151 on: January 18, 2009, 03:47:23 PM »

My, the doublecut has short reach. I think the first swing should reach just a little bit farther.
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Soulliard
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« Reply #152 on: January 18, 2009, 04:18:01 PM »

It's supposed to have short reach. It's the Bonesaw version of double punch- it compensates with its good speed.


Only 3 sprites to go!
Hmm... I think we'll avoid characters with two different sets of attacks from now on.
« Last Edit: January 18, 2009, 05:09:40 PM by Brain Soup » Logged

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« Reply #153 on: January 19, 2009, 01:27:01 AM »

Only 3 sprites to go!
Hmm... I think we'll avoid characters with two different sets of attacks from now on.

For the sanity of all spriters involved, yes, please!  Screamy


Wink


[EDIT]
Also: three sprites to go?
I'm only counting two:
+ Bonesaw Charging Slash
+ Bonesaw Assault

Which one am I missing?
[/EDIT]
« Last Edit: January 19, 2009, 07:02:46 AM by Kovski » Logged

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« Reply #154 on: January 19, 2009, 08:24:57 AM »

His vS. He absorbs projectiles with the Bonesaw to charge his Bonesaw meter. It only needs a single frame.
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Rostiger
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« Reply #155 on: January 20, 2009, 11:42:59 AM »

His vS. He absorbs projectiles with the Bonesaw to charge his Bonesaw meter. It only needs a single frame.

Single frame shmingle frame...   Cool





Wink

Charge Slash!


Also updated version of the double cut. Press F5 if you see nothing new.



...


Still nothing new, eh?
It's also just a small change: the right arm moved back at the end of the swing to make the movement look more forceful. Also his face shows a bit more attitude now.  Tongue

Alright, getting mentally ready for the last sprite. That one's going to be a bit of a bitch though.
« Last Edit: January 20, 2009, 01:21:07 PM by Kovski » Logged

Clemens Scott
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« Reply #156 on: January 20, 2009, 11:45:27 AM »

Get pumped, Kovski.
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Rostiger
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« Reply #157 on: January 20, 2009, 12:26:17 PM »

I AM pumped! Damn those pixel steroids!  Addicted
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Clemens Scott
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« Reply #158 on: January 20, 2009, 10:07:29 PM »

I love the Bonesaw Charge especially. That should be in the intro movie or something.
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« Reply #159 on: January 21, 2009, 07:53:33 AM »

Savage.
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