Soulliard
|
|
« Reply #140 on: March 04, 2010, 09:04:54 AM » |
|
It looks okay to me.
|
|
|
Logged
|
|
|
|
Dailyman
Level 1
|
|
« Reply #141 on: March 07, 2010, 07:56:30 PM » |
|
How is Tim (from Braid) going to be implemented again? Is it going to be like Shadow in Super Smash Bros Brawl (Shadow slows time down for the other players)
|
|
|
Logged
|
|
|
|
Soulliard
|
|
« Reply #142 on: March 09, 2010, 08:29:29 AM » |
|
It stuns everyone else, freezing them in time.
|
|
|
Logged
|
|
|
|
|
Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
|
|
« Reply #144 on: March 10, 2010, 07:46:50 AM » |
|
Sumotori - Pushes characters around. Sumotori... Yes, please!
|
|
|
Logged
|
|
|
|
mokesmoe
|
|
« Reply #145 on: March 10, 2010, 02:01:09 PM » |
|
It would have to also stop or slow down the music to be authentic Slowing down the music should be possible, as An Untitled Story could speed it up during the boss battles. EDIT: Found the funtion: sound_background_tempo(factor) Apparently it only works with midis, so that sucks.
|
|
« Last Edit: March 10, 2010, 02:13:08 PM by mokesmoe‽ »
|
Logged
|
|
|
|
JMickle
|
|
« Reply #146 on: March 10, 2010, 03:02:49 PM » |
|
Indie brawl uses an external DLL for the music, and speeding up/ slowing down is not the slightest bit of a problem, really. I'M SURE SOULLIARD CAN HANDLE IT
|
|
|
Logged
|
|
|
|
Soulliard
|
|
« Reply #147 on: March 10, 2010, 05:16:18 PM » |
|
Yeah, I could do that.
|
|
|
Logged
|
|
|
|
JoeInky
|
|
« Reply #148 on: April 01, 2010, 06:53:29 AM » |
|
May I make a suggestion? Aggroll, from VoltorometerHe's basically a giant spikeball that could roll from one side of the screen to the other dealing damage to anyone he touches? I don't know if that would be too much like any of the other characters though so...
|
|
|
Logged
|
|
|
|
godsavant
Guest
|
|
« Reply #149 on: April 01, 2010, 08:03:29 PM » |
|
I like the design, and the art style is simple enough to replicate, but question: are you suggesting your own game?
|
|
|
Logged
|
|
|
|
JoeInky
|
|
« Reply #150 on: April 01, 2010, 11:07:10 PM » |
|
Uhhh...
*backflips into helicopter and flies into the sunset*
Sorry, is suggesting a character from your own game not allowed? I thought it would have been easier seen as there wouldn't be any issues with creator permissions.
|
|
|
Logged
|
|
|
|
Mogget
Level 1
Manbabysitter
|
|
« Reply #151 on: April 01, 2010, 11:18:38 PM » |
|
Wait, so you're the guy who made No More Plumbers? WE NEED EPISODE THREE NOW No, seriously, I think that's a great suggestion, no matter who it came from. Why not suggest your own games?
|
|
|
Logged
|
Hurray for shameless promotion!
|
|
|
JoeInky
|
|
« Reply #152 on: April 02, 2010, 03:28:49 AM » |
|
Actually no I didn't make No More Plumbers, That was my friend who I worked on invert inc with.
He said he's thinking about making an episode 3 though.
|
|
|
Logged
|
|
|
|
godsavant
Guest
|
|
« Reply #153 on: April 02, 2010, 06:48:21 AM » |
|
We don't openly discourage self-promotion, per se, but we'd rather not have manbabies popping in to pimp their Sonic fangames; in this case, I'm perfectly fine with including Voltorometer, but the general philosophy is that if it's well known enough to be included in the game, someone besides the creator will suggest it at some point.
|
|
|
Logged
|
|
|
|
Soulliard
|
|
« Reply #154 on: April 02, 2010, 06:52:22 AM » |
|
There's nothing wrong with suggesting your own work, especially when it's a good suggestion. But it's much more persuasive if people not involved in the creation of a game suggest it.
|
|
|
Logged
|
|
|
|
Valter
|
|
« Reply #155 on: April 02, 2010, 11:47:00 AM » |
|
Yeah, you have to PM one of your buddies so that he pimps your game for you. Way more legit.
Is the Garden Gnome (Carnage) on the list yet? Because if not, he should be.
He could land on the stage with a building, which starts shaking and then explodes, showering everybody in bricks. The building could have a small chance of being filled with gold bricks, and a minuscule chance of spawning with diamond bricks.
Players would basically have to find cover to avoid brickocalypse. Alternatively, the bricks could do extremely minimal damage and just fling all the players around willy nilly.
EDIT: Also, the Tiki from Igneous. He could A) roll off of one side of the stage, smacking all the players in the way in the progress, or B) erupt in a geyser of magma.
|
|
« Last Edit: April 02, 2010, 11:58:46 AM by Valter »
|
Logged
|
|
|
|
|
godsavant
Guest
|
|
« Reply #157 on: April 10, 2010, 04:32:06 PM » |
|
HOLY CRAP HE'S BACK, GET IN THE CAR.
|
|
|
Logged
|
|
|
|
Soulliard
|
|
« Reply #158 on: April 10, 2010, 05:45:27 PM » |
|
Dude, that's freakin' scary!
|
|
|
Logged
|
|
|
|
Eagle0600
|
|
« Reply #159 on: April 10, 2010, 06:56:55 PM » |
|
My only problem with that is (possibly) the hands. Are they going to suddenly become red when he attacks?
|
|
|
Logged
|
|
|
|
|