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TIGSource ForumsDeveloperPlaytestingDemon slasher (Megazey and demons)
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Author Topic: Demon slasher (Megazey and demons)  (Read 24260 times)
midget35
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« Reply #20 on: February 19, 2011, 04:22:29 AM »

I have just signed up to the forum especially to congratulate you on this game. It has lots of lovely ideas. I would ask you not to throw away the walking mechanic but to develop and refine it further in future games.

You clearly have an original approach to making games and that is wonderful. Don't lose that!

The graphics alone are simply superb.

Well done mate.
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sb3dgraph
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« Reply #21 on: February 22, 2011, 05:35:07 AM »

Thanks all of you for good comments!

I have just signed up to the forum especially to congratulate you on this game. It has lots of lovely ideas. I would ask you not to throw away the walking mechanic but to develop and refine it further in future games.
Probable, this walking mechanic is fresh and original for platform game. But as many players love it, as many players is not big fans of such hero legs.

And, what is more important, I make games for fan. I think, creating each time a new world, new gameplay and new mechanics -- is good idea for indy developer.

Thank you for you reply. I will think of it anyway.
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farcodev
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« Reply #22 on: February 25, 2011, 08:48:17 PM »

really liked your game (included the graphics)  Gentleman
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Ququman
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« Reply #23 on: February 26, 2011, 03:56:25 AM »

My first impression was that the graphics look great, actually the screenshots alone made me want to play this, so positive feedback as you can guess  Gentleman

I think the gameplay is satisfying because of the sound and visual effects, the exploding demons adding up to the fun of the game. However the hero is hard to move when in the middle of the fight which is a bit annoying.
On the other side, the controls are also very original and I liked it, the bonuses and weapons to be found are fun.

Overall, great little game :3 It deserves a Golden Prinny Award.
Yeah.
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RichMakeGame!
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« Reply #24 on: February 26, 2011, 06:52:31 AM »

great fun :D the dialogue is hilarious too..
well done!
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Bootleg TurboDrive
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testers welcome: will do playtest swap if you need yours tested, PM
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madflame991
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« Reply #25 on: September 06, 2011, 02:43:05 AM »

Congrats for making it on IndieGames.com!
I liked the graphics and walking animation but the controls game me a had time.
Make more games like this!
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sb3dgraph
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« Reply #26 on: September 08, 2011, 12:07:34 AM »

Gentelmans, thanks to all of you for your comments! I hope, that my new game will be better than this, and such result will be difficult to me to achieving. But I will try!  Wink

Gentleman

but the controls game me a had time.
For my experience: what exactly not ok with controls?
« Last Edit: September 08, 2011, 12:13:49 AM by sb3dgraph » Logged
Gryphon
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« Reply #27 on: September 10, 2011, 08:40:42 PM »

This is great, got even better when I found more weapons. When you run out of time on a screen, I think the screen should fade out (like it does when you fall off the screen, for example) and then the scene should reset. The walk animation is priceless. The graphics are my favorite part, you drew these yourself in GIMP??? Amazing! I wish I could draw like this...alas...

Good job, I already can't wait to see what you do next!
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