I'm working on a top down thieving game. The idea is that you are a thief, and your objective is to steal something (not sure what yet
) To follow the "
Trilby" spirit, light and darkness will be important (so I'm doing 2D shadow casting)
The idea is that you start on the ground level, outside the building, work your way in, past guards, go up/down levels and find your objective. Using everything you can find to help you (nethack style)
Just some idea's I'm having:
-Guards patrol with flashlights, getting spotted means serious trouble.
-Stealthy, and less stealthy options (rope between buildings, rocket launcher to blow up a wall)
-Randomly generated, and fixed levels
This will be a hobby game, so no rush, no pay, but lots of fun. I'm mainly looking for an artist, because my art skills are limited to "this is a red square! WITH EYES!" I was thinking about retro looking sprites myself, but if someone wants to do
trixels (voxels) then that's up for discussion.
If you're interested just leave a message, I'm also up for any other type of collaboration, but art is the main problem for me.