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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2177099 times)
coah
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« Reply #2140 on: July 14, 2013, 05:45:47 AM »

Converted my 2D water simulation to 3D:


oh man, nice! now match the vertices!
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Sam B
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« Reply #2141 on: July 14, 2013, 08:54:08 AM »



Devlog:
http://forums.tigsource.com/index.php?topic=34703.0
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CDLegasse
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« Reply #2142 on: July 14, 2013, 02:22:45 PM »

I'm a day late but oh well. Development team's logo sequence for the start of our game Combat Cats:

« Last Edit: July 17, 2013, 04:09:40 PM by Indecom » Logged
karlozalb
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Do or do not.There is no try.


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« Reply #2143 on: July 20, 2013, 02:30:24 AM »

Hi everyone! It's saturday!

Space gameplay!  Blink

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08--n7.r6-79.84
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You can call me 08.


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« Reply #2144 on: July 20, 2013, 04:54:55 AM »



More action in "MAZE" game now.



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Towanime
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« Reply #2145 on: July 20, 2013, 05:59:49 AM »

Hello, here's a little something from Beat Beat Shooter! It's the level selection screen, what do you think?

Normal view of the levels:


View when one level is selected:

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Check out Beat Beat Shooter on IndieDb!
Rhythm + Shoot 'em up
BleakProspects
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« Reply #2146 on: July 20, 2013, 06:17:56 AM »

Hey, our kickstarter is coming Wednesday, July 24th at 7:30 PM USA EST!



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DiscoFish
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« Reply #2147 on: July 20, 2013, 07:30:25 AM »

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Fervir
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JustLikeMakeGame


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« Reply #2148 on: July 20, 2013, 07:34:14 AM »



Fixed up these bosses
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melos
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« Reply #2149 on: July 20, 2013, 09:21:40 AM »

wip tileset


one thing i worked on this week
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play hydlide 2
King Tetiro
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« Reply #2150 on: July 20, 2013, 09:25:52 AM »

I don't have a screenshot. I have 4! And another dev video soon!




These shots show off my new RPG engine. It's a version 2 of the engine used in The New Dawn. A vast improvement! Looks and plays better!

Be sure to check out my blog and follow it!
http://tetiro.wordpress.com/
« Last Edit: July 20, 2013, 09:40:44 AM by King Tetiro » Logged
threesided
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« Reply #2151 on: July 20, 2013, 09:53:38 AM »



Just finished this today. I can't wait to show everyone what it's for. Soon.... soon.
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Pixelulsar
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« Reply #2152 on: July 20, 2013, 10:34:57 AM »

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Claw
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« Reply #2153 on: July 20, 2013, 11:53:58 AM »

Fleshing out my last LD game into a full thing, almost finished now


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Eigen
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« Reply #2154 on: July 20, 2013, 12:26:49 PM »

I was messing around with wintery palettes and accidentally inverted the colors. I kind of like how it looks to be honest. It's inverted but it works because the colors are quite similar. Putting it in the game as a hidden feature Smiley

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Blambo
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« Reply #2155 on: July 20, 2013, 02:16:11 PM »

Fleshing out my last LD game into a full thing, almost finished now



I love the solid rectangle waterfalls. Very 'sumi' structural in its simplicity.
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siskavard
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« Reply #2156 on: July 20, 2013, 02:22:05 PM »

wip tileset

Fantastic colors !
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Irock
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« Reply #2157 on: July 20, 2013, 03:37:44 PM »



Testing out some tiles I made for an unnamed but in-progress game. I might change the dirt texture since it's basically the cave wall texture.
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mushbuh
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« Reply #2158 on: July 20, 2013, 03:57:58 PM »

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poe
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« Reply #2159 on: July 20, 2013, 05:22:54 PM »



Testing out some tiles I made for an unnamed but in-progress game. I might change the dirt texture since it's basically the cave wall texture.

Definitely change the dirt texture
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