Son of Bryce
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« Reply #2180 on: July 27, 2013, 12:39:09 PM » |
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The Crazy Program, now available on Android!
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« Last Edit: July 27, 2013, 01:49:25 PM by Son of Bryce »
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fishlicka
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« Reply #2181 on: July 27, 2013, 07:14:43 PM » |
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Protoyping ragdoll type game with pose recognition
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moi
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« Reply #2182 on: August 02, 2013, 09:24:37 PM » |
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I know exactly what the indie world needs, and it's another underground exploration game A demo/technical test should be available during august
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subsystems subsystems subsystems
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Belimoth
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« Reply #2183 on: August 02, 2013, 09:26:49 PM » |
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Sleeping gas AND chloroform? EDIT: I know exactly what the indie world needs, and it's another underground exploration game A demo/technical test should be available during august
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« Last Edit: August 04, 2013, 01:48:04 AM by Belimoth »
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moi
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« Reply #2184 on: August 02, 2013, 09:29:25 PM » |
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there are several versions pictured here , final version will be "chloroform", should be very useful with the rope and the rest of the inventory
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subsystems subsystems subsystems
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Belimoth
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« Reply #2185 on: August 02, 2013, 09:30:53 PM » |
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Oh my.
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coah
Level 1
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« Reply #2186 on: August 03, 2013, 01:43:20 AM » |
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Still working on this thing; Finally figured out the story and structure for the game.
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polycube
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« Reply #2187 on: August 03, 2013, 02:51:17 AM » |
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Working on water rendering:
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BleakProspects
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« Reply #2188 on: August 03, 2013, 03:02:35 AM » |
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Palm Trees Symmetry
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hube
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« Reply #2189 on: August 03, 2013, 05:33:50 AM » |
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♒ben
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« Reply #2190 on: August 03, 2013, 06:00:29 AM » |
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cables and more cables
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King Tetiro
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« Reply #2191 on: August 03, 2013, 10:58:38 AM » |
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This is the fruits of a single morning. I have managed to produce a well structured upgrade of my Dialog engine. Far more efficient and much better! And below is the Dev Video for it! EDIT: Be sure to follow the team's facebook page for more updates! https://www.facebook.com/GrandpaPixel
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« Last Edit: August 03, 2013, 11:22:42 AM by King Tetiro »
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karlozalb
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« Reply #2193 on: August 03, 2013, 11:57:50 AM » |
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phillipfoshee
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« Reply #2194 on: August 03, 2013, 03:14:00 PM » |
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dumbmanex
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Stay out of the water!
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« Reply #2195 on: August 03, 2013, 04:29:08 PM » |
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All arted out. Time for a few days of design.
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DustyDrake
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« Reply #2196 on: August 04, 2013, 12:43:07 AM » |
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EmilMeiton
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« Reply #2197 on: August 05, 2013, 01:54:06 PM » |
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Greg Game Man
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« Reply #2198 on: August 06, 2013, 03:57:09 PM » |
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Your game looks cool, but to me its way too clean and shiny for a zombie game..would be fine if it was about origami animals or something, but for a zombie survival game its weird
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gtzpower
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« Reply #2199 on: August 06, 2013, 06:14:24 PM » |
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Here's my game Letters of Marque for iOS. You can see videos of the gameplay on my devlog: http://www.funonium.com/blog/
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