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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2148211 times)
TMC_LordVTP
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« Reply #5020 on: December 20, 2014, 04:36:12 PM »

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nt
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« Reply #5021 on: December 20, 2014, 05:30:34 PM »

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cloudyheaven
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« Reply #5022 on: December 20, 2014, 06:42:24 PM »

Here's our debut game, released last week!






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Learn how to start your game business and release your first game at amzn.to/1Pelgvk
Zogthor
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« Reply #5023 on: December 20, 2014, 07:58:37 PM »

Our designer just finished importing the horse bike model into our TRPG and it's now an actual object in the game! Players will be able to improve their squads mobility greatly and look cool doing it =D



.

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Buzzwerd
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« Reply #5024 on: December 20, 2014, 10:17:04 PM »

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cloudyheaven
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« Reply #5025 on: December 20, 2014, 10:34:36 PM »



This is cute!  What's the story behind this screenshot in the game?
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Muzz
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« Reply #5026 on: December 20, 2014, 10:48:44 PM »

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kkyborg
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« Reply #5027 on: December 21, 2014, 01:49:49 AM »

S U P E R V E R S E

Preparations for Xmas fireworks...







http://superverse-game.com
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shellbot
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« Reply #5028 on: December 21, 2014, 02:20:41 AM »

@Muzz I think I like where this is going Smiley
@kkyborg Looking nice and polished!
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Florent
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« Reply #5029 on: December 21, 2014, 09:34:16 AM »

A still unnamed colourful game about linking nodes of color.
In all likeliness will be free and for the web, with shareable random levels.

I gotta find a proper name (at least a placeholder) so that I can start a devblog here soon !

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Buzzwerd
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« Reply #5030 on: December 21, 2014, 12:26:00 PM »

This is cute!  What's the story behind this screenshot in the game?

Thanks! It's for a power up that lets you combo shots for extra damage. Posted some gameplay footage showing it off.

http://wefiends.tumblr.com/post/105800766205/heres-some-explanation-to-that-last-image-added
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bombjack
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That's me :)


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« Reply #5031 on: December 22, 2014, 12:53:20 AM »

Very nice art direction. Simple and clear, everything I like  Smiley

Here's the look of the first planet of my game : Shine.

More infos on Facebook and SlideDB.


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Pitxardo
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« Reply #5032 on: December 23, 2014, 03:01:30 AM »

Project Gaia:
More info



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DustyCat Media
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« Reply #5033 on: December 26, 2014, 05:26:25 PM »

Caos Trigger: Golem is our latest offering. Support the game in Kickstarter now! https://www.kickstarter.com/projects/388262625/caos-trigger-golem/






Caos Trigger: Golem is our latest offering. Support the game in Kickstarter to get awesome rewards! https://www.kickstarter.com/projects/388262625/caos-trigger-golem/
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Support Caos Trigger: Golem in Kickstarter now!
zomboko
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« Reply #5034 on: December 26, 2014, 06:07:05 PM »

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DevWithoutACrew
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« Reply #5035 on: December 27, 2014, 12:28:39 AM »

(C)Sharp and shinny

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shao
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« Reply #5036 on: December 27, 2014, 01:50:29 AM »

¡It´s saturday!.

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paulzex
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burp


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« Reply #5037 on: December 27, 2014, 02:35:36 AM »

First post Embarrassed
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renauddmarshall
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« Reply #5038 on: December 27, 2014, 04:28:48 AM »

Happy Saturday! This is just my simple clone of a classic game as I learn game design with OneGameAMonth.


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johnhackworth
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The enemy gate is down!


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« Reply #5039 on: December 27, 2014, 04:35:30 AM »

a couple of new screens of my uboat game:

Multichoice event windows


Crew management screen (early version, lots of work to do here!)


Notification window animation
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Mixing FTL with Silent hunter since 2014: Ballast Blow
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