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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2177329 times)
Ant
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« Reply #700 on: July 21, 2012, 12:02:20 PM »

Been working on a deathmatch gametype mostly this week.




Btw, always nice seeing new Chroma screenies. Hand Thumbs Up Right
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CDLegasse
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« Reply #701 on: July 21, 2012, 12:34:13 PM »

Hey, been working on looting for the past couple of days, i'm about 90% complete:
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JasonPickering
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« Reply #702 on: July 21, 2012, 01:05:28 PM »

tiny 7Day game

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Ishi
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coffee&coding


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« Reply #703 on: July 21, 2012, 01:15:58 PM »

Joining in for a change!

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Ben_Hurr
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nom nom nom


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« Reply #704 on: July 21, 2012, 01:41:27 PM »



Glad to have snagged some development time in this busy weekend (Beer!)


Is that some bump mapped lighting I see?  Grin
I should really try something like this for a 2D game!
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Xion
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« Reply #705 on: July 21, 2012, 03:46:19 PM »

working on weapon proficiencies.

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JMickle
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« Reply #706 on: July 21, 2012, 05:03:07 PM »


unicorn
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Pemanent
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« Reply #707 on: July 21, 2012, 05:36:23 PM »

Some UI work.
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vivavolt
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butts


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« Reply #708 on: July 21, 2012, 05:58:27 PM »


unicorn

dafuq?
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thebarryman
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« Reply #709 on: July 21, 2012, 06:42:04 PM »

Toying with the idea for a direct sequel to my first game Groov...

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DrDerekDoctors
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« Reply #710 on: July 22, 2012, 02:57:39 AM »

working on weapon proficiencies.

Yay! Glad to see it's still alive! Smiley
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.
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sigfarter
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« Reply #711 on: July 22, 2012, 03:40:25 AM »

working on weapon proficiencies.

For the love of Satan, Xion, use a fixed width font. Or are you trying to cram all the text in there? This problem remains to be solved, I think.
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JMickle
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« Reply #712 on: July 22, 2012, 03:51:04 AM »

Misaligned placeholder sprites
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Taugeshtu
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Semi-dormant.


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« Reply #713 on: July 22, 2012, 02:16:11 PM »


Working on demo level, adding some detals and making puzzles. Lovely part of work.
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« Reply #714 on: July 24, 2012, 02:02:37 PM »

working on weapon proficiencies.

For the love of Satan, Xion, use a fixed width font. Or are you trying to cram all the text in there? This problem remains to be solved, I think.

I think the variable width font looks better for the descriptions. For the bonuses on the right side, it does look odd that the different combinations of plus and minuses don't line up, but the rest looks just fine to me.

Why do you think fixed width would look better?
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DrDerekDoctors
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« Reply #715 on: July 25, 2012, 07:30:38 AM »

working on weapon proficiencies.

For the love of Satan, Xion, use a fixed width font. Or are you trying to cram all the text in there? This problem remains to be solved, I think.

I think the variable width font looks better for the descriptions. For the bonuses on the right side, it does look odd that the different combinations of plus and minuses don't line up, but the rest looks just fine to me.

Why do you think fixed width would look better?

Because he drinks meths. Wink
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology.
http://pigignorant.com/
Dom2D
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I'll do it myself then!


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« Reply #716 on: July 25, 2012, 03:00:53 PM »

Joining in for a change!



Looks super neat!
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Tiago_BinaryPig
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« Reply #717 on: July 28, 2012, 12:53:20 AM »

Here's my first entry to Screenshot Saturday:



 Coffee
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Claw
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« Reply #718 on: July 28, 2012, 02:32:24 AM »


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vivavolt
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« Reply #719 on: July 28, 2012, 04:37:51 AM »



If you want to play it / help me, Alpha Version is available here: http://voltic.site90.com/?page_id=48
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