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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2175137 times)
Farmergnome
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« Reply #720 on: July 28, 2012, 06:49:02 AM »

More Rambros Updates - Menu work and the Pyramids of Iraq this week - and overhauling vietnam base camp:





« Last Edit: July 28, 2012, 08:08:53 AM by Farmergnome » Logged

koffeinvampir
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Yes, please.


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« Reply #721 on: July 28, 2012, 07:31:35 AM »

Yay our gamescreenshots!

Soon to be released 2D Coop-platformer.







Coming to kong and all the platforms in a few days/weeks.

Whooops, forgot the link: www.klonk-games.com
« Last Edit: July 28, 2012, 07:56:38 AM by koffeinvampir » Logged

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currently working on Mercury Shift 3D
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« Reply #722 on: July 28, 2012, 07:37:26 AM »

Super WIP Concerned Right in the middle of changing around sprite styles.

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Magnesium Ninja
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« Reply #723 on: July 28, 2012, 10:15:51 AM »



Most of what I've been working on recently is hard to display through screenshots, so have some lockers :D
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peous
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« Reply #724 on: July 28, 2012, 11:40:23 AM »

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Ant
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« Reply #725 on: July 28, 2012, 11:51:44 AM »

Been working on a clothing system and randomised character generation.

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clockwrk_routine
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« Reply #726 on: July 28, 2012, 03:20:10 PM »


the purple stuff is a arcing raycast for jumping/throwing
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fraxcell
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« Reply #727 on: July 28, 2012, 04:13:41 PM »

Been working on a clothing system and randomised character generation.
This looks pretty cool.

Game where you can shoot off the head or legs of a robot. I was also playing around with a retro crt screen effect.

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Ashkin
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« Reply #728 on: July 28, 2012, 05:15:42 PM »


Let's try this again.
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SolarLune
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It's been eons


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« Reply #729 on: July 28, 2012, 08:12:59 PM »

@Ashkin - Nice. Keep it up!



Working on a somewhat corrupted section of the park for Soldier Of. The fog's a little too transparent. I've brightened it since then, though.
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SodiumEyes
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« Reply #730 on: July 28, 2012, 08:28:00 PM »

@SolarLune - I like that effect! It's subtle.



Getting very close to release.
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DustyDrake
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« Reply #731 on: July 28, 2012, 11:55:24 PM »

She looks a bit like Chell there, and whatever gun thing she's holding there doesn't help to dissuade that image.

But I looked at one of the other screenshots, and unless Chell is using a shotgun now...
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Xion
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« Reply #732 on: July 29, 2012, 10:37:23 PM »

a bit late for screenshot saturday but,

made some new tiles for some slow progress on the next area after the Upper Dungeon: the Cold Caverns
still pretty WIP.
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EssentialNutrients
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« Reply #733 on: July 29, 2012, 11:08:39 PM »

Xion i cant put my love for you and every your craft with your magnificent hands so i will use an emote

 Tired

i cant put it in emote form either but im just trying to say thats cool
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DrDerekDoctors
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« Reply #734 on: July 30, 2012, 03:07:02 AM »

a bit late for screenshot saturday but,

made some new tiles for some slow progress on the next area after the Upper Dungeon: the Cold Caverns
still pretty WIP.

Man alive, I can't wait to see more of this game! Smiley
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Farmergnome
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« Reply #735 on: August 04, 2012, 07:01:03 AM »

Spent a bit of time overhauling bosses this week, some of the backgrounds are a bit temp still...


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ANtY
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i accidentally did that on purpose


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« Reply #736 on: August 04, 2012, 08:08:49 AM »

Man alive, I can't wait to see more of this game! Smiley
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JigxorAndy
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Working on Dungeon Dashers


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« Reply #737 on: August 04, 2012, 08:10:58 AM »

Working on a new level in Dungeon Dashers:

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threesided
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derp.


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« Reply #738 on: August 04, 2012, 09:26:17 AM »



Almost ready to reveal the details for this game Smiley
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psyguy
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« Reply #739 on: August 04, 2012, 09:42:36 AM »

I put a few new tiles together for the Lode Runner RPG I'm making:

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