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TIGSource ForumsCommunityTownhallDust: An Elysian Tail XBLA Launch
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Author Topic: Dust: An Elysian Tail XBLA Launch  (Read 3372 times)
hyperduck
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« on: August 11, 2012, 01:40:11 AM »

It's finally coming, after about 4 or 5 years of making this, just a little less for us HyperDucks, but Dust AET is done and on it's way.

Here's the final trailer me & Dean put together this last week, we thought it'd be fun/cool to do it all film like, our first stab at this kinda stuff but it worked out all right I think!





Yay!
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Hima
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« Reply #1 on: August 11, 2012, 01:54:32 AM »

I've been waiting for this! Hopefully there'll be a PC version since I don't own an XBox  Concerned

Just finished watching the trailer. It's truly awesome and I wish I had an xbox  Cry
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Ashkin
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« Reply #2 on: August 11, 2012, 03:08:55 AM »

That is a supernice trailer.
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Udderdude
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« Reply #3 on: August 11, 2012, 05:06:46 AM »

Looks really nice, could use an extended gameplay trailer though.
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moi
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« Reply #4 on: August 11, 2012, 05:33:04 AM »

wow, congratulation. I wouldn't have bet on it being released. Best of luck. Gentleman Toast Right

also: whoever made the trailer has mad skillz
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subsystems   subsystems   subsystems
hyperduck
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« Reply #5 on: August 11, 2012, 07:50:20 AM »

Thanks guys, Dean & I are pretty proud of the trailer. Was just a fun thing to do, since we've shown gameplay before in older trailers, thought it would be cool to just make it a bit hollywoody.

@moi: darn tootin!
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ra51
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« Reply #6 on: August 11, 2012, 10:50:53 PM »

Looks awesome, want to play now..
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Graham-
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« Reply #7 on: August 12, 2012, 12:09:19 AM »

I had thought this game vanished. So long ago....

p.s. Jesus... that artwork...
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pixeltao
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« Reply #8 on: August 13, 2012, 12:49:35 PM »

Oh man, looks like a really nice Vanillaware style game ^_^. I'd like to take a stab at something like this someday...
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J-Snake
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« Reply #9 on: August 13, 2012, 02:27:44 PM »

You have no clue how much I adore its art. Kiss
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Independent game developer with an elaborate focus on interesting gameplay, rewarding depth of play and technical quality.<br /><br />Trap Them: http://store.steampowered.com/app/375930
Graham-
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« Reply #10 on: August 13, 2012, 02:33:40 PM »

you wanna bet?
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toad
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« Reply #11 on: August 13, 2012, 02:44:30 PM »

cheers! Beer!
I'm gonna get it on day one  Smiley
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hyperduck
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« Reply #12 on: August 16, 2012, 10:06:47 AM »

Made a point of erasing my memory after finishing this game to have a fresh experience, seems to have worked, however I also seem to have erased important details such as my name and favourite colour, suggestions?
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FemtoKitten
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« Reply #13 on: August 16, 2012, 10:32:06 AM »

Well, guessing at your Username it would be "Chris" but I would look in a wallet to be sure. As for color, you can just use Color.CornflowerBlue, the favorite of all people who worked on Dream.Build.Play winning games.

Also, I have been watching this game for years and I am so excited it finally comes out!

I also remember having a good conversation with my artist on making a game for Dream.Build.Play, it went along the lines of this

Quote
"Well, just try your best! They look for innovation and fun, not necessarily fantastic artwork!"

"Okay, could you show me an example then?"

"Sure, just take a look at the most previous winner"

*I pull up the website... which changed from the 2008 winner to the 2009 winner

"Dear lord... I can't even hope to compete with an entire anime studio"
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Lonely Girl in Denver, I like making  games that require thought (Puzzles, 4Xs, Strategy, Turn-Based board games). Currently working on a Cute Collectible Card Game for Console and Mobile devices
hyperduck
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« Reply #14 on: August 16, 2012, 10:44:01 AM »

Hahaha, the insanity that is Dean Dodrill. I swear that man uses his children as work slaves, he's proud of it too. Jealous. I need mini music slaves.
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Falsen
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« Reply #15 on: August 17, 2012, 01:03:18 AM »

Looks amazing. Grabbing it soon.
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hyperduck
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« Reply #16 on: August 17, 2012, 05:39:32 AM »

Name: The Fuckmaster
Colour: Sex

Agreement.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #17 on: August 17, 2012, 01:18:56 PM »

Well, guessing at your Username it would be "Chris" but I would look in a wallet to be sure. As for color, you can just use Color.CornflowerBlue, the favorite of all people who worked on Dream.Build.Play winning games.

Also, I have been watching this game for years and I am so excited it finally comes out!

I also remember having a good conversation with my artist on making a game for Dream.Build.Play, it went along the lines of this

Quote
"Well, just try your best! They look for innovation and fun, not necessarily fantastic artwork!"

"Okay, could you show me an example then?"

"Sure, just take a look at the most previous winner"

*I pull up the website... which changed from the 2008 winner to the 2009 winner

"Dear lord... I can't even hope to compete with an entire anime studio"

from what i remember, there was only one artist for this game, not a whole studio. i thought it had to be a whole team at first too, but someone told me it was just one guy. not sure if that's still correct but i think it was correct originally
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hyperduck
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« Reply #18 on: August 17, 2012, 02:25:34 PM »

Yeah I think he's just saying it looks like it was a whole studio considering the level of quality Dean put in. Dean did all the art, animation and coding himself, and wrote the story (mostly, with editing help and dialogue direction from Alex Kain) too. Only thing he didn't have a hand in was the audio. The man is a skilled fellow indeed!
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thebarryman
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« Reply #19 on: August 17, 2012, 04:38:08 PM »

Congrats to you and Dean! I've been following this one for a while as well, can't wait to play it once I get my 360 set up!
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