ANtY
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« Reply #1360 on: January 09, 2014, 01:42:42 PM » |
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#pokemen
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premonster
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« Reply #1361 on: January 09, 2014, 02:10:18 PM » |
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ANtY
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« Reply #1362 on: January 09, 2014, 02:45:12 PM » |
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TobiasW
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« Reply #1363 on: January 09, 2014, 05:28:49 PM » |
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I'm not a fan of vlambeer-style characters, but this looks delicious!
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Crypit
Level 1
Has an IQ
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« Reply #1364 on: January 09, 2014, 05:39:53 PM » |
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#pokemen While I do like the concept of the game your working on, I think that the sprites dont look as nice as they could and the attacks are pretty ugly, as if they've been really rushed. I think that the final product would be great if you put a bit more effort into the sprites and effects.
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Even my pixels are fat.
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jddg5wa
Level 1
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« Reply #1365 on: January 09, 2014, 06:38:34 PM » |
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Lasers are fun. That looks so cool, I'm ready to play!
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"Around here, however, we don't look back for very long. We keep moving forward, opening new doors, and doing new things, because we're curious and curiosity keeps leading us down new paths." - Walt Disney
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premonster
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« Reply #1366 on: January 09, 2014, 07:00:49 PM » |
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Lasers are fun. That looks so cool, I'm ready to play! I hope we get a smoke bomb... Looks really fun!
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ANtY
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« Reply #1367 on: January 10, 2014, 12:52:11 AM » |
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#pokemen While I do like the concept of the game your working on, I think that the sprites dont look as nice as they could and the attacks are pretty ugly, as if they've been really rushed. I think that the final product would be great if you put a bit more effort into the sprites and effects. Or I'm just not good enough at art :p The whole enviro is a placeholder, but if you have any feedback on the monster sprites, etc. I'd gladly hear that.
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Derqs
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« Reply #1368 on: January 10, 2014, 10:46:07 AM » |
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^ I like the bird, but I think the whale would look a lot better when hes facing to the side.
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absolute8
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« Reply #1369 on: January 10, 2014, 11:02:38 AM » |
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Zelda-like Survival Horror built in shitty ol' AS2, Enjoy :D
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FuriousGrey
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« Reply #1370 on: January 10, 2014, 05:23:28 PM » |
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From a shooter I'm developing called Drive to Hell.
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MECH6
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« Reply #1371 on: January 10, 2014, 06:14:50 PM » |
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jddg5wa
Level 1
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« Reply #1372 on: January 10, 2014, 07:00:51 PM » |
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Dustforce style speedrunning with a dungeon style and sword fighting. Can't ask for anything more.
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"Around here, however, we don't look back for very long. We keep moving forward, opening new doors, and doing new things, because we're curious and curiosity keeps leading us down new paths." - Walt Disney
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Rasse
Level 1
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« Reply #1373 on: January 11, 2014, 03:17:57 AM » |
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Trying out GifCam. After 800 frames it automatically paused so I only got half of the footge recorded. Also in future you can mix drinks/potions. Gonna start devlog soon when I have few things done.
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« Last Edit: January 11, 2014, 03:35:21 AM by Rasse »
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Derqs
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« Reply #1374 on: January 11, 2014, 05:50:21 AM » |
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@rasse looking so good!, really want to try it. Any future greenlight plans?
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ANtY
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« Reply #1375 on: January 11, 2014, 06:03:28 AM » |
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FuriousGrey
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« Reply #1376 on: January 11, 2014, 08:38:03 AM » |
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this is just great!
Thanks! I wish I could post gifs of gameplay itself at full resolution but they'd be enormous v(._.)v
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FerFogs
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« Reply #1377 on: January 11, 2014, 10:00:15 AM » |
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Made the first miniboss! More info here: ferfogs.tumblr.com
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shoutscion
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« Reply #1378 on: January 11, 2014, 10:35:14 AM » |
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that run animation is FANTASTIC.
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Rat Casket
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« Reply #1379 on: January 11, 2014, 11:21:48 AM » |
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STAR NOSE MOLE.
NOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!
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