Hello everyone! Meldameum is a game I have been working on for about a month now. Let me explain some of the details.
Meldameum is a top-down space shooter that focuses around the story of Jebs. Jebs is a bounty hunter, a quiet protagonist, who, throughout the game, gets a number of contracts from various people and organizations. These jobs have a tendency to involve pirates; and as the story progresses, you will see why.
I've only worked on combat and the main menu so far. I still need to work on how the story will unfold and some other stuff. Only after that will I be setting how much of a percentage this game is done.
For now though, have some GIFs'.
Early example of movement, main weapon, secondary weapon, and enemy.
Main menu [though there is now a ring that rotates as you scroll through the options; (as YM thankfully suggested) and the on/off selection for options has been replaced with them being highlighted (with thanks to SolarLune for pointing out that the on/off characters made the menu look crowded).
Most current example of the gameplay. [made to quickly showcase all the various types of enemies. (Hence the reason I'm playing so terribly in it)].