So I'm currently a college student (about to start my freshman year), and--long story short--I really want to actually develop and finish my first game--officially! I've been working on this particular game idea for a few weeks and this is my progress and what I currently have done:
sorry if you've already encountered some of these; I was posting in the Art forum, but decided to start up a devLog instead. Main IdeaSo the main character is this little guy in the overalls (I'm not sure why, just go with it). I guess you could say its sort of like a cutesy version of Stick RPG if any of you are familiar with that. The player runs around town and interacts with characters while also gaining money, reputation, and satisfying basic needs like sleepiness, hunger, loneliness, etc. Its supposed to be a fun game, you can interact with lots of different parts of the world (i.e. watch tv, go grocery shopping, get a part time job, etc)
About MeI'm pretty new to pixel art and even newer to programming: I've always found it tremendously hard to learn. I'm using Unity2D because I want to learn to program (I know I could use something like stencyl but I really want to just learn), and I'm also on a mac, and planning to make a legitimate game.
And Also...- I'm pretty curious on color theory and art and how to create really fluid and interesting atmospheres via lighting and colors. Any resources to aid in this would be great
- I'm really struggling to just get a proper character movement and basic interactions working. I will be coding in C#
- I'm also pretty new to animating. Though Ive started, I haven't made much progress. I want the game to be bouncy and lighthearted, but the animation I have right now is a little much...
Current Code: this is a script made that is going to be placed onto the player sprite itself EDIT:Code isn't currently working btw.