Melly
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« Reply #20 on: November 05, 2009, 09:38:33 PM » |
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Very awesome stuff.
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MashPotato
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« Reply #21 on: November 07, 2009, 02:58:24 PM » |
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Thanks muchly for the kind words Some arrows (I'll probably make some generic ones as well later, for versatility) And some tilesets; everything should be able to tile seamlessly, but I'm not experienced in making these so let me know if you see a problem: Grass Snow (I was going to make unique ones for this, but a quick palette swap worked pretty well! I'll clean up the ice on top later, as it's pretty messy now, and maybe modify a few a bit more)
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« Last Edit: November 07, 2009, 03:02:14 PM by MashPotato »
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Fifth
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« Reply #22 on: November 07, 2009, 03:47:52 PM » |
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Heh, clever! It does work pretty well.
And your little mushroom is truly awesome stuff.
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oryx
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« Reply #23 on: November 07, 2009, 04:06:07 PM » |
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excellent!
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moi
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« Reply #24 on: November 07, 2009, 07:45:30 PM » |
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awesome stuff mang
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subsystems subsystems subsystems
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rfrank.nj
Level 0
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« Reply #25 on: November 07, 2009, 11:05:03 PM » |
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more color schemes plox, other types of camouflage would be nice
awesome stuff tho, lookin forward to writing this :]
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captainbinky
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« Reply #26 on: November 09, 2009, 05:34:42 AM » |
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Lovely work as ever, Mash Totally looking forward to playing 3 million mushroom game variants! :D
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Dacke
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« Reply #27 on: November 14, 2009, 06:37:49 PM » |
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Hi. Your stuff is awesome. So awesome, in fact, that I tried it out for a small game-like thing. If I may give some suggestions? The tileset:- To be able to build thicker floating platforms, you would need bottoms of platforms that don't have grass on top. Tiles with plain brown on top, and a black-line-to-transparent bottom (bottom left corner, bottom straight and bottom right corner).
- If it's possible to make a 16-bit version of the tileset, that would be very neat. Many other people make smaller sprites, so a good 16*16 tileset would come in very handy
The character- A hurt-animation or hurt-frame perhaps?
- Perhaps another mushrooms with a slightly different personality and a different colour scheme. I would love to have two teams of militant mushrooms facing each other off!
Either way, great stuff so far!
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programming • free software animal liberation • veganism anarcho-communism • intersectionality • feminism
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J. R. Hill
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« Reply #28 on: November 19, 2009, 05:21:34 PM » |
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It'd also be nice to have inverted slopes, a dirt-only ground, and possibly a background tile set with washed out edges. Quick and dirty example of what I mean:
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hi
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MashPotato
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« Reply #29 on: November 19, 2009, 06:22:10 PM » |
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Hi, sorry I haven't made anything new in a while! Got a bit sidetracked... I'll try to do those suggestions If anyone has any others, feel free to say! I can't promise I'll get to all of them, but I will try to do what I can.
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NMcCoy
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« Reply #30 on: November 20, 2009, 12:47:53 PM » |
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A melee weapon animation would be excellent. I vote shovel.
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s0
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« Reply #31 on: November 20, 2009, 12:57:45 PM » |
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Without having any of this thread, I just wanted to say the little mushroom soldier guy is made of pure win.
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MashPotato
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« Reply #32 on: November 26, 2009, 10:58:17 AM » |
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Updated the tileset a bit: I was hoping to do more at the beginning of the compo, but it I hope to at least provide a full tile set. Let me know if I've missed anything glaring (I know I could still use some tiles the work at corners)
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Dacke
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« Reply #33 on: November 26, 2009, 01:54:45 PM » |
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Yes!
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programming • free software animal liberation • veganism anarcho-communism • intersectionality • feminism
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J. R. Hill
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« Reply #34 on: November 27, 2009, 01:02:22 AM » |
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Amazing!
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hi
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Inanimate
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« Reply #35 on: November 27, 2009, 02:03:45 AM » |
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Resplendent!
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MashPotato
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« Reply #36 on: November 28, 2009, 12:26:01 PM » |
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« Last Edit: November 28, 2009, 12:30:02 PM by MashPotato »
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oryx
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« Reply #37 on: November 28, 2009, 01:59:28 PM » |
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I'm sure people will want all the animations as sheets - and they're awesome btw
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MashPotato
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« Reply #38 on: November 28, 2009, 07:35:58 PM » |
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« Last Edit: November 28, 2009, 07:41:49 PM by MashPotato »
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LazyWaffle
Guest
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« Reply #39 on: December 02, 2009, 02:16:41 PM » |
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