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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Beautiful fails.
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Author Topic: Beautiful fails.  (Read 342817 times)
DavidCaruso
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« Reply #520 on: January 15, 2014, 02:03:07 PM »



Yeah, so transitioning between areas isn't quite working yet.
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Steel Assault devlog - NES-style 2D action platformer: successfully Kickstarted!
Udderdude
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« Reply #521 on: January 15, 2014, 02:13:00 PM »

It turned into an action 52 game .. Corny Laugh
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Whiteclaws
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« Reply #522 on: January 16, 2014, 05:41:43 PM »



Yeah, so transitioning between areas isn't quite working yet.

oh... I see what you are doing there , that's a boss fight , right ? right Huh?
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MECH6
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« Reply #523 on: January 17, 2014, 02:57:41 PM »

First Frog Sord GIF in here:

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Yaru
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« Reply #524 on: January 17, 2014, 02:59:13 PM »

It's the Cucco curse!
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Zack Bell
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« Reply #525 on: January 17, 2014, 03:20:01 PM »

Hmm, I wonder if we could design a level around the cucco curse like that...

EDIT: Derp, replied from my personal account. Oh well.
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Blambo
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« Reply #526 on: January 17, 2014, 03:49:35 PM »

that's hilarious
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Udderdude
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« Reply #527 on: January 17, 2014, 04:05:03 PM »



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Zack Bell
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« Reply #528 on: January 17, 2014, 04:14:27 PM »

Hahaha, that's exactly how I felt. BEES! NOT THE BEES!
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Noogai03
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« Reply #529 on: January 18, 2014, 12:30:18 AM »

hahaha, that's awesome :D
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So long and thanks for all the pi
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« Reply #530 on: January 21, 2014, 08:23:56 PM »


Problem with field of vision allowed one to see light being scattered around the planetary object which shows the full spectrum and gives a nice depiction of how light colors are actually scattered.
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ThemsAllTook
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« Reply #531 on: January 21, 2014, 09:03:42 PM »

Wow! Sure doesn't seem like a fail to me.
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kamac
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« Reply #532 on: January 21, 2014, 10:52:11 PM »

The planet - isn't it supposed to be more of a sphere?
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ThemsAllTook
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« Reply #533 on: January 22, 2014, 02:39:28 AM »

Depends how close it is to its star. Tongue
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multifractal
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« Reply #534 on: January 23, 2014, 01:06:16 PM »

The planet - isn't it supposed to be more of a sphere?
Yes and it is a sphere but FOV was way off so it appears like some sort of ellipsoid.
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moi
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« Reply #535 on: January 23, 2014, 02:46:26 PM »

this looks really nicd and you shuold find a way to use this as promotional material for your game
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subsystems   subsystems   subsystems
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« Reply #536 on: January 24, 2014, 11:38:49 AM »



I was experimenting with character sway when climbing ladders.
The results are are beautiful!
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surt
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« Reply #537 on: January 24, 2014, 12:38:20 PM »

Jam a steel rod through his side and you've got a new hero character: FoosBoy
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Real life would be so much better with permadeath.
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« Reply #538 on: January 26, 2014, 08:12:17 AM »

WHOOPWHOOPWHOOPWHOOPWHOOPWHOOP
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So long and thanks for all the pi
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« Reply #539 on: January 29, 2014, 12:32:47 PM »



oops
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