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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeEpic 2D Boss Fights?
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Golds
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« Reply #20 on: February 11, 2011, 06:49:34 PM »

i can't think of any epic 3d boss fights actually
Shadow of the Colossus?

As for 2D bosses.... I've always felt that

was pretty classic (albeit mechanically simple)
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@doomlaser, mark johns
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« Reply #21 on: February 11, 2011, 06:54:21 PM »

Omega in zero 3 was incredibly epic, despite being a recolour, largely due to the plot twist, his badass boast, and the unbelievably kickass music.

also, i just beat contra: rebirth. every second of that game is high octane ridiculous awesomeness, as were many of the bosses.
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« Reply #22 on: February 11, 2011, 07:24:40 PM »


RITE THAR.
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iffi
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« Reply #23 on: February 11, 2011, 07:36:19 PM »

I remember the final boss fight in La-Mulana to be pretty epic.
Ballos from Cave Story would be pretty epic if I didn't always abuse the super missile launcher to clear half the stages within a few seconds.

I also think the boss fights in the final and extra stages of the Touhou games are really epic, especially if you're running out of lives.

i can't think of any epic 3d boss fights actually
Some of the boss fights in Vindictus can be pretty epic if you don't know what you're doing.
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BoxedLunch
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« Reply #24 on: February 11, 2011, 07:43:28 PM »







http://www.youtube.com/watch?v=tJ_WcHmV3Fg&feature=related
some dynamite headdy bosses.

http://www.youtube.com/watch?v=eruR35bwDAc
http://www.youtube.com/watch?v=CAYWl8dHeVo&feature=related
and a few wario land 4 bosses.
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Smithy
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« Reply #25 on: February 11, 2011, 08:03:19 PM »

every boss from noitu love 2 was epic
those bosses blow every other 2d boss out of existence
if there was a massive war between bosses from 2d games, against the bosses from noitu love 2, noitu love 2 bosses would win in a landslide
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Seth
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« Reply #26 on: February 11, 2011, 09:30:05 PM »

julius belmont from aria of sorrow is a good example of epic despite him being the size of the player

those are my favorite kind of bosses, bosses against giants kinda bore me.
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« Reply #27 on: February 11, 2011, 10:44:32 PM »

i find a mix of giant boss fights and human sized bosses to be best. that said, a 1 on 1 DUEL OF THE FATES is always epic as fuck
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Lo
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« Reply #28 on: February 11, 2011, 11:08:31 PM »

i think part of what makes boss fights epic isn't the bosses themselves, but the music.
I would second that. I'd also agree on the Metal Slug and Iji bosses.
Here's another goldmine of epic bosses:
http://forums.tigsource.com/index.php?topic=15821.0
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jwk5
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« Reply #29 on: February 12, 2011, 02:47:42 AM »

As far as boss music goes you can't beat

. Now that I think of it, the Magus fight itself was pretty epic.

Even though it is 3D, I think the fight against Dhoulmagus in Dragon Quest 8 was really epic. I love the way he has a trail of villainy you're left to follow before you fight him, it really brings me back to the days of Sephiroth, Kefka, Golbeze, Magus, etc. Modern RPGs seem to have these really watered down villains that are just "there". A good villain should be pulling the strings and making the hero dance to his tune every step of the way. Only a few current gen games have got it right (Andrew Ryan in BioShock and The Joker in Batman: Arkham Asylum immediately come to mind).
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JoGribbs
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« Reply #30 on: February 12, 2011, 05:26:29 AM »

I think it is a crime that no one (including myself) has mentioned

yet.
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gimymblert
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« Reply #31 on: February 12, 2011, 06:33:14 AM »

Eggman hate furries:









http://www.youtube.com/watch?v=2jI7GyC4dfo&feature=related


It's boss rush, and considering sonic fan game are a genre onto themself (momentum platformer). Inspired by game like gunstar and contra hardcorp.

http://www.youtube.com/watch?v=HTTXrdG6o_M&feature=related
It's also an ironic take on sonic fan fiction
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superflat
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« Reply #32 on: February 12, 2011, 07:52:05 AM »

Forgotten Worlds The Parodius games, Contra games, Xenon II, SFII's 4 devas.
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FishyBoy
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« Reply #33 on: February 12, 2011, 10:16:47 AM »

Sorry to derail a bit, but: Holy shit, Oddwarg! I remember his games from way back when. It's great that he's still making stuff.
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Hempuli‽
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« Reply #34 on: February 12, 2011, 10:51:07 AM »






I'm happy to say that Metal Slug has some of the best bosses in any 2D shooter!
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jwk5
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« Reply #35 on: February 12, 2011, 12:29:12 PM »

The final battle at the end of Zelda 2,

, is probably one of the most intense battles of the NES era (if not one of the most intense battles of any game period). You really had to work your way through his defenses and while I don't think the AI was overly fantastic it did a great job of keeping you on your toes and keeping the pressure on. It makes me wish they'd just created an entire game that was nothing but fights like that. Actually, it makes me want to make a game that is nothing but fights like that. Hmmm...
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Aquin
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« Reply #36 on: February 12, 2011, 12:41:09 PM »

Konjak has made some pretty sweet 2D bosses.  Also, I'll pretty much second any Treasure game; those guys were great at making bosses!
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« Reply #37 on: February 12, 2011, 12:57:21 PM »

I'm glad to see some Hard Corps love! Here's a great example:





This is my favorite boss in the game. The music, the area, plus the fact that this robot just stopped a damned train to get to you make this one of my favorites ever. The end of Megaman Zero 3 is another great one as mentioned above, even though it's visually unimpressive, the circumstances around the fight make it incredible.

Also, if you want a TRULY epic boss fight, the end of Super Metroid is perfect. One of the most moving moments in a game for me. Not only is this thing huge, but the game makes you truly want to destroy it with every ounce of power left in your body.
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« Reply #38 on: February 12, 2011, 01:02:25 PM »

More Treasure love in the form of Mischief Makers...




Really it boils down to presentation. 2d or 3d can be epic.
Remember scale vs size. And meaning vs coolness.
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FK in the Coffee
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« Reply #39 on: February 12, 2011, 04:47:11 PM »

Symphony of the Night has some great ones.  My two favorite, of course, are

and

.
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