cougarten
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« Reply #20 on: October 27, 2009, 12:34:18 PM » |
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Does using art assets provided in part 1 to generate other assets qualify for part 2? or do i need to use them directly?
common sence says this is allright. but guess you have to do this on runtime. making the "height map" is not to be seen as art i think, since objects like a nose are allready defined as the highest slope in a face etc..
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mvargas
Level 0
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« Reply #21 on: October 27, 2009, 09:44:38 PM » |
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I love this stuff, and I'd love to see more.
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Pixels
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« Reply #22 on: October 28, 2009, 06:29:32 AM » |
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I love pixels.
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Oddball
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« Reply #23 on: October 31, 2009, 01:54:53 PM » |
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Slowly but surely. Hopefully I'll have a full set done by the deadline. And at x2.
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moi
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« Reply #24 on: October 31, 2009, 01:58:36 PM » |
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Hollllleeeeeeee sheeeeeeiiiiiiiiiittttt
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subsystems subsystems subsystems
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oryx
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« Reply #25 on: October 31, 2009, 02:30:59 PM » |
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sweet!
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Inanimate
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« Reply #26 on: October 31, 2009, 02:34:42 PM » |
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lovelovelovelovelove
suggestion? the centaur could be 2x1, because it's stretched out horse part.
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Oddball
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« Reply #27 on: October 31, 2009, 02:36:33 PM » |
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lovelovelovelovelove
suggestion? the centaur could be 2x1, because it's stretched out horse part.
Maybe, but I kind of like him being a bit dumpy. Kinda like half-man/half-donkey.
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #28 on: October 31, 2009, 09:41:26 PM » |
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You and the other dude should really figure out how to collaborate
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Inanimate
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« Reply #29 on: October 31, 2009, 10:13:08 PM » |
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You and the other dude should really figure out how to collaborate
Best team ever. RogueLo-fi!
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moi
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« Reply #30 on: November 01, 2009, 05:06:20 AM » |
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Yeah team up and do different things and it will be awesome.
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subsystems subsystems subsystems
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Pixels
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« Reply #31 on: November 01, 2009, 06:26:59 AM » |
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I freaking love these. Beautiful stuff.
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #32 on: November 01, 2009, 10:49:00 AM » |
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This is really making me want to write something right now
Oh also, maybe some friendlies? Shopkeeper?
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« Last Edit: November 01, 2009, 12:12:47 PM by Ivan »
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JamesGecko
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« Reply #33 on: November 02, 2009, 12:07:55 AM » |
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Is there any chance the great odd one would be willing to make a scant few outdoor tiles to go with these?
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #34 on: November 03, 2009, 09:04:49 AM » |
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We need moar!
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Oddball
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« Reply #35 on: November 03, 2009, 04:25:45 PM » |
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We need moar!
Patience my good friend, and I will not disappoint. In the mean time let me spread a little indie love(just for fun).
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shrimp
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« Reply #36 on: November 04, 2009, 01:13:57 PM » |
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That mockup is really neat man, the 8x4 2.5D tile thing is a great idea The game characters are hilarious! Looking forward to updates!
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #37 on: November 04, 2009, 08:48:56 PM » |
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That's really awesome!!
I can't wait for more stuff from you. I really like the fact that you're sticking to Arne's palette.
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Oddball
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« Reply #38 on: November 05, 2009, 08:53:23 AM » |
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That's really awesome!!
I can't wait for more stuff from you. I really like the fact that you're sticking to Arne's palette.
I'm useless at picking colours and colour schemes so when I'm pixelling I always use Arne's palette. I'm not much of an artist so it means it's one less thing for me to worry about.
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Oddball
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« Reply #39 on: November 09, 2009, 04:03:16 PM » |
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Cursors, fonts and icons. 0 to 31 cursors 32 to 255 extended ascii font 256+ misc. icons Any suggestions on which icons and cursors I still need to add are welcome. Also now my birthday weekend is out the way I'm gonna invest a little more time in this and complete the tileset.
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