mokesmoe
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« Reply #420 on: May 23, 2012, 02:51:33 PM » |
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Since you have autodraw off, are you sure you're using lt_refresh() and lt_redraw() in the right places? I can't see what's going wrong with the code you posted.
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namragog
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« Reply #421 on: May 23, 2012, 02:53:07 PM » |
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Yes, in the draw thing. It was working perfectly until it just stopped.
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mokesmoe
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« Reply #422 on: May 23, 2012, 02:55:17 PM » |
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The help file specifically says never to use lt_refresh() in the draw event becasue it can cause unexpected behaviors.
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namragog
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« Reply #423 on: May 23, 2012, 02:56:45 PM » |
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It's been working until just now. Where should I put it then? My draw event is
//This one is necessary lt_refresh();
//This one is necessary if the lights move lt_redraw();
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mokesmoe
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« Reply #424 on: May 23, 2012, 02:59:51 PM » |
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End step would work if none of the lights do anything there. Try turning autodraw on (and commenting out the draw code) first though to see if that's even the problem.
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namragog
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« Reply #425 on: May 23, 2012, 03:04:00 PM » |
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What do you mean by end step? Where should I put that?
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Glyph
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« Reply #426 on: May 23, 2012, 03:29:34 PM » |
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Your questions answer each other. Try putting it in the end step event (it's under step in the event selector).
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namragog
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« Reply #427 on: May 23, 2012, 03:30:31 PM » |
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Your questions answer themselves. Try putting it in the end step event (it's under step in the event selector).
I'm sorry if I didn't word the question right. Do i put them in the end step of the oInitLight?
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Glyph
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« Reply #428 on: May 23, 2012, 03:40:56 PM » |
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Well, I'm certainly no expert on EasyLighting, but I'd assume that would be the right place. So try putting both in the End Step even of oInitLight, or if that doesn't work, put lt_refresh() in End Step and keep lt_redraw in Draw.
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namragog
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« Reply #429 on: May 23, 2012, 03:45:20 PM » |
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Didn't work at all (First thing just turned lights off, second kept it the same). Would it help if I put up a link to the game file? It seems like a fairly simple solution, but I can't figure it out for the life of me.
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namragog
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« Reply #430 on: May 25, 2012, 11:01:08 AM » |
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Anyone?
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Glyph
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« Reply #431 on: May 25, 2012, 11:48:32 AM » |
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Sorry, I couldn't see a solution in the information posted. Maybe I'm just not the best for the job, though. If you went into more detail or just simply sent the busted file, I could look into it in a little more depth.
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namragog
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« Reply #432 on: May 25, 2012, 11:50:32 AM » |
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Sorry, I couldn't see a solution in the information posted. Maybe I'm just not the best for the job, though. If you went into more detail or just simply sent the busted file, I could look into it in a little more depth.
Yeah, I was asking if I could put up a link to the file ^W^ Here you are! (All secrets have been cut out for your safety) http://www.mediafire.com/?f0exckmabe2sppf
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namragog
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« Reply #433 on: May 25, 2012, 04:02:12 PM » |
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Also little image: Not for in-game, just a little asset thingy.
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herror
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« Reply #434 on: May 27, 2012, 06:10:14 AM » |
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today i dreamed about this game, i dreamed that is you don't finish it this week you'll never finish it. You didn't did it because you were lazy. You said something like: 'nah.. tomorrow..' and then you started to become stupid and sweaty. Idk. I'm not sure if it was a week or two. Finish it.
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namragog
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« Reply #435 on: May 27, 2012, 06:21:45 AM » |
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today i dreamed about this game, i dreamed that is you don't finish it this week you'll never finish it. You didn't did it because you were lazy. You said something like: 'nah.. tomorrow..' and then you started to become stupid and sweaty. Idk. I'm not sure if it was a week or two. Finish it. The problem here is that, yet again, I can't just finish this game. It hasn't even been a year yet, and minus the three months that I didn't have a computer, it has only been around half a year. Plus it's finals week for me right now! Here's what I have to say, though. If someone can help fix the lighting for me, I'll get the first demo out in four weeks. That's four weeks of almost non-stop working on this game. I need to get the demo out, or people will lose faith.
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namragog
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« Reply #436 on: June 01, 2012, 04:04:24 PM » |
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rdein - says your game is like sliding sliding block puzzle
Namragog - says no
rdein - says like pokemon
Namragog - says what rdein - says i think your game in general is scary
PKBT ピケベタ says neither do I
rdein - says whenever i look at it it's like "fuck" "what the fuck!" "where is mom"
Namragog - says I scare myself with this game a lot
PKBT ピケベタ says but that is what makes horror games great
Namragog - says that's the hardest part about making it
rdein - says i have never played your game so i imagine all kinds of weird sounds coming all the time Finals are over! Time to make this game!
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namragog
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« Reply #437 on: June 02, 2012, 11:42:05 AM » |
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Lighting partially fixed. The engine can't handle moving objects with lights other than the player. A fix or way around that would be helpful. Also I'm working on the new, resized level switch door. EDIT: Also I optimized a buttload of stuff and made everything run a lot smoother. EDIT: Thanks to PKBT, the lights are now perfect~! <3 Work on the game resumes at 300% speed!
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« Last Edit: June 02, 2012, 12:39:48 PM by namragog »
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namragog
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« Reply #438 on: June 03, 2012, 12:58:01 PM » |
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Work on the door continues!
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namragog
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« Reply #439 on: June 03, 2012, 03:29:45 PM » |
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