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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2155616 times)
quantumpotato
Quantum Potato
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« Reply #6960 on: January 30, 2016, 06:24:18 AM »

Today I add stairs to the cellars, place some fake root made with plasticine and screwed off a couple of lightbulbs, to make it more cozy.

Wow that looked good fast.
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YaW
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CremaGames


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« Reply #6961 on: January 30, 2016, 06:49:39 AM »

Hey, there. This week I'm showing a little gif of a moment that really catched my eye while trying some stuff in Immortal Redneck's outdoors. So peaceful.

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chrilley
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« Reply #6962 on: January 30, 2016, 07:08:01 AM »

What a great Saturday for slaughtering bats.
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desdemian
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« Reply #6963 on: January 30, 2016, 07:23:07 AM »

Testing the new arrows. * CLICK * CLICK *.

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Luna Indigo Studio
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« Reply #6964 on: January 30, 2016, 08:27:22 AM »

Tiles


Knight animation
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thewojnartist
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Lead Designer and Artist at WojWorks


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« Reply #6965 on: January 30, 2016, 08:28:11 AM »


Working on gravity gimmicks at the moment, but no screenshots of that, so enjoy some cotton-candy swimming action instead.
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purplemonkey
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« Reply #6966 on: January 30, 2016, 08:49:45 AM »

Boat ride


Click image for better quality
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MeerkatGaming
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« Reply #6967 on: January 30, 2016, 09:32:38 AM »

Klepto - A Burglary Sim















And a couple of less serious ones because sometimes I get bored... Smiley





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BBreakfast
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« Reply #6968 on: January 30, 2016, 10:04:05 AM »



Teaser video is ALMOST HERE!

Come say Hi to the Arcadian Atlas team tomorrow (Sun 31st) @ PAX South for an exclusive first look at the video!
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marcuz
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I draw stuff


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« Reply #6969 on: January 30, 2016, 10:04:48 AM »

Today I add stairs to the cellars, place some fake root made with plasticine and screwed off a couple of lightbulbs, to make it more cozy.

Wow that looked good fast.
heh took me most of a day of work, but I did not get but a few screenshots. Smiley
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dek
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« Reply #6970 on: January 30, 2016, 11:02:49 AM »



Bit of a simpler combat scene, mostly showing off blocking with shield Smiley
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SuperHatchGames
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« Reply #6971 on: January 30, 2016, 11:22:14 AM »

It's our first post in here. Here's some Featherpunk Prime environment artwork... (and the robo-flamingo itself!)

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ferreiradaselva
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« Reply #6972 on: January 30, 2016, 11:24:18 AM »


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NoOnesSpace
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« Reply #6973 on: January 30, 2016, 11:30:25 AM »

Hey folks,
the Mulebot is a brand-new ore mining unit of the Drones faction.

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_bm
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i'm so confused


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« Reply #6974 on: January 30, 2016, 12:07:52 PM »

Here's some screenies from my very own Starkid Fighters:








 Well, hello there!
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Joh
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« Reply #6975 on: January 30, 2016, 12:37:30 PM »

still in trials
improved the whole agreement system;
new font, healing effect (notice the green in bars), adding backers, others questionning agreement resonning.
Good week! X-devlog

project killer
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Cakeprediction
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« Reply #6976 on: January 30, 2016, 01:21:45 PM »



New enemy in Huge Swords and Tentacle Monsters
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Huge Swords and Tentacles Devlog
"If you were to write a story with me in the lead role, it would certainly be... a tragedy"
"You have to tell your hands to freaking do the stuff until your hands know it by their tiny hand hearts"
Hoj
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:)


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« Reply #6977 on: January 30, 2016, 01:24:39 PM »

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Please join our game design server on Discord: https://discord.gg/2vTggSz
QOG
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« Reply #6978 on: January 30, 2016, 02:15:58 PM »

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weckr
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« Reply #6979 on: January 30, 2016, 02:20:15 PM »

Added edges to the platforms. Still needs variations. Also water. Starting to feel nice.

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