ArdentSideburn
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« Reply #300 on: December 05, 2009, 10:03:16 AM » |
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Hangedman
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« Reply #301 on: December 05, 2009, 10:28:18 AM » |
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FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
I just did a zap animation and it is not as good as that.
EDIT: FFFFFFFFF that next one was fast. I'm afraid to do another in case I get pre-empted again.
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kyn
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« Reply #302 on: December 05, 2009, 10:57:30 AM » |
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HE'S ON FIRE O:
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Smithy
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« Reply #303 on: December 05, 2009, 11:00:38 AM » |
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Well shit. This pretty much disproves the notion that robots are incapable of producing art.
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Cokho
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« Reply #304 on: December 05, 2009, 11:01:18 AM » |
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I keep stalking him for the next sprite... By the way, 5 post, not a word but already loved !
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Pardon my poor english T_T
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MaloEspada
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« Reply #305 on: December 05, 2009, 11:06:14 AM » |
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kyn
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« Reply #306 on: December 05, 2009, 11:12:14 AM » |
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AND NOW HE'S DOING IJI O: Somebody stop him before he takes control of the whole indie brawl.
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shig
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« Reply #307 on: December 05, 2009, 12:42:49 PM » |
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Mysterious Spriter X.
That's how I am calling him from now on.
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Smithy
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« Reply #308 on: December 05, 2009, 01:34:46 PM » |
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You guys really haven't figured it out yet?
ArdentSideburn is actually a group of slaves working under one account.
They work for Electronic Arts.
Next thing you know, they're going to complete most of the sprites without saying a word, you're going to take them for granted, you're going to put up a release date already incorporating all the animations in the game, and then EA is going to rear it's ugly head in waving some sort of contract around, giving them ownership of the product if you wish to use the sprites. You're going to be cornered into it!
It's all standard operating procedure, probably.
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MaloEspada
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« Reply #309 on: December 05, 2009, 03:18:51 PM » |
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Just noticed something:
The run sprite is incorrect in some ways:
The arms are WAY TOO SMALL. Compare to the other sprites. The same applies to legs and hat and umbrella.
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ArdentSideburn
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« Reply #310 on: December 05, 2009, 03:53:32 PM » |
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« Last Edit: December 05, 2009, 03:56:49 PM by ArdentSideburn »
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JMickle
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« Reply #311 on: December 05, 2009, 03:56:06 PM » |
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Just noticed something:
The run sprite is incorrect in some ways:
The arms are WAY TOO SMALL. Compare to the other sprites. The same applies to legs and hat and umbrella.
ardent is sabotaging indie brawl sercrelty
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Smithy
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« Reply #312 on: December 05, 2009, 03:57:59 PM » |
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He didn't do the run cycle sprite...
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godsavant
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« Reply #313 on: December 05, 2009, 03:58:09 PM » |
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Oh, wow; there's so much cartoonish flair to these animations!
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shig
Guest
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« Reply #314 on: December 05, 2009, 04:02:58 PM » |
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One thing that I predict will bug me in-game:
I assume tasing and then whacking people will be a pretty common occurence and it will probably look weird. Y'know, because he'll tase someone, step back, pull the umbrella, put it over his shoulders again and then pull it away from his shoulders all the way back and then step in again to swing the umbrella.
tl;dr: he will step in from his cool pose, tase, step back, cool pose, STEP IN AGAIN and whack*
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« Last Edit: December 05, 2009, 04:24:14 PM by shig »
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MaloEspada
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« Reply #315 on: December 05, 2009, 04:33:16 PM » |
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He didn't do the run cycle sprite...
I perfectly know that I was just pointing it out since it looks very distinct in the first page of this thread
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Soulliard
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« Reply #316 on: December 05, 2009, 04:38:04 PM » |
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tl;dr: he will step in from his cool pose, tase, step back, cool pose, STEP IN AGAIN and whack*
I'll make the moves transition smoothly between each other.
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mokesmoe
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« Reply #317 on: December 05, 2009, 05:50:29 PM » |
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9 posts, each one a single sprite with no words. Each sprite the best it could possibly be. I think he discovered the secrets of the universe, and is using his newfound powers to help us. How nice of him.
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JMickle
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« Reply #318 on: December 06, 2009, 05:27:46 AM » |
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Each sprite the best it could possibly be.
they aren't, they still have flaws, but they are damn good.
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Blaizer
Level 1
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« Reply #319 on: December 06, 2009, 03:54:09 PM » |
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There is no doubt that we need a new walking animation now. The current one is wrongly proportioned and anime-esque, as has already been said.
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