tylerjhutchison
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« Reply #6960 on: February 16, 2012, 06:22:24 PM » |
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here's a character that I am planning on using: Oooh! This is looking really nice. I like his tiny legs, I can instantly kind of see how this person could look if they were a sprite... and watching them do a run animation on their legs hehe. (trust me. in my head it is really enjoyable to watch him run.)
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08--n7.r6-79.84
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« Reply #6961 on: February 17, 2012, 12:33:45 AM » |
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Concept of game character. 100% vector work (if you don't believe me check this). I wanted to make effect of paintbrush drawn work. I used Corel Draw X5, gradient and transparency tools.
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Elk
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« Reply #6962 on: February 17, 2012, 12:56:09 AM » |
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working on a little printthingy
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For business inquiries send me a forum PM! No Revenue-Share stuff without proper contract.
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JoGribbs
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« Reply #6963 on: February 17, 2012, 05:30:19 PM » |
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Inspired by the Zelda zine i farted this out.
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Elk
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« Reply #6964 on: February 18, 2012, 05:46:36 PM » |
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working on a little printthingy Made a watercolor version
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For business inquiries send me a forum PM! No Revenue-Share stuff without proper contract.
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Kramlack
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« Reply #6965 on: February 18, 2012, 05:58:32 PM » |
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@WingedDoom: More to come? The colours (save for the green on the eyes, which I'm personally not too fond of), are gorgeous. Hoping to see more in the near future!
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Xion
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« Reply #6967 on: February 18, 2012, 11:51:54 PM » |
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:^)
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« Reply #6968 on: February 18, 2012, 11:57:34 PM » |
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i can imagine the short anime yell and whoosh sound that would go with that animation.
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Geti
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« Reply #6969 on: February 19, 2012, 12:01:28 AM » |
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@Elk: I really like that, would like to see some greens dropped into the leaves in the psychedelic watercolour one.
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saint11
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« Reply #6970 on: February 19, 2012, 12:58:31 AM » |
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@Xion Awesome movement! It would be cool a game like that!
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Miguelito
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« Reply #6971 on: February 19, 2012, 10:09:55 AM » |
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This is excellent! However, can I suggest adding a single frame before the big swoosh? At the moment, there's just a hint of entry into the motion missing. It's like he winds up, then magic-flash-and-boom-done. I realize that a single big swoosh frame can make for a nice effect, but when working on such a level of detail like you are, it pays off to at least hint at the full motion, like you're already doing with plentiful follow-through. EDIT, to continue being an asshole: I hope the way the flash arc disappears is just WIP. This sort of lateral fade-out works great for tiny SNES sprites, but on your scale this cries for a great fire/steam/ripple/sparkle/confetti effect. And this is nothing comparable, but I wanted to throw it out there anyway...
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(← new art twitter)
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Xion
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« Reply #6973 on: February 19, 2012, 10:23:10 AM » |
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I agree on all points, Sir Miguelito. I had actually started doing a fancy dissipation effect on the sword slash, and then I realized it was terrible so I stopped. I'll give it another go.
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08--n7.r6-79.84
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« Reply #6974 on: February 19, 2012, 11:21:11 AM » |
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@WingedDoom: More to come? The colours (save for the green on the eyes, which I'm personally not too fond of), are gorgeous. Hoping to see more in the near future! Maybe in next year. I freeze development of this game because i need to finish this oneCool animation!
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Kramlack
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« Reply #6975 on: February 19, 2012, 11:49:21 AM » |
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@RobHaines: Woah, that's really cool concept! Good luck to your wife on selling those prints.
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TNERB
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« Reply #6976 on: February 19, 2012, 09:15:35 PM » |
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yes yes yes yes this is amazing
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SuperMistLand
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« Reply #6977 on: February 19, 2012, 10:27:07 PM » |
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Franklin's Ghost
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« Reply #6978 on: February 20, 2012, 06:08:23 AM » |
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Was thinking for my next game I might try doing the graphics like my old ink and pen drawings, with splashes of colour... What's in the box?
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08--n7.r6-79.84
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« Reply #6979 on: February 20, 2012, 06:27:09 AM » |
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What's in the box?
Schrödinger's cat?
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