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July 02, 2024, 04:54:02 AM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2179120 times)
Eigen
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« Reply #640 on: July 14, 2012, 03:11:30 AM »

It's that wonderful time of the week again!

happymonster, I really like your art style. It's so very unique in a round pixely way. It's a beaut!

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fentlewoodlewix
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« Reply #641 on: July 14, 2012, 03:19:39 AM »

Total UI Overhall. Done in unity3d. Admittedly it is a very simple layout but it took surprisingly small amount of time.



Plus a gameplay image just for good measure...



Click for Biggering. Share & Enjoy!
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happymonster
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« Reply #642 on: July 14, 2012, 03:32:30 AM »

Thanks Eigen, I really like your artwork too. In fact if the designers of EGA has picked a decent set of colours (i.e. black, white, blue and GREEN - instead of pink/purple) your game would fit right in.. Smiley
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PompiPompi
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« Reply #643 on: July 14, 2012, 03:43:57 AM »

The gun lighting seems a bit botked on the shoulder pad... might be the normals.
Anyway, a pretty brown screenshot:

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PompiPompi
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« Reply #644 on: July 14, 2012, 03:46:10 AM »

This is what happens when the artist (me) can't animate clouds:



It looks lik a fungus getting drunk Tongue
Yea, but it's kind of hard to pull off clouds in the limited medium you have selected(colors and resolution).
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bome99
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Pipes And Mushrooms


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« Reply #645 on: July 14, 2012, 03:54:45 AM »

Just released Alpha 0.3.0

I made a video showing some of the new stuff.




I made some new weaponfire effects as well

http://b-evil.dk/99LevelsToHell/99%20Levels%20To%20Hell/images/99LTHScreen02.png
link for bigger picture
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nyyjen
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« Reply #646 on: July 14, 2012, 04:14:20 AM »

It has been a while since the last screenshot Saturday. This time I think the pop-up concept comes across a little easier. In the two images you see the player opening a card that contains a shrine pop-up. Really need to make a video for you all to see.



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Farmergnome
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« Reply #647 on: July 14, 2012, 04:36:23 AM »

I have been a bit slack updating last week or two, so heres progress on both games that are in the works:

Under the Ocean:



Heres some 1920x1080 screenies of the same plus more:

http://img854.imageshack.us/img854/7203/uto1.png
http://img843.imageshack.us/img843/1997/uto2.png  http://img191.imageshack.us/img191/1382/uto3.png

RamBros:



And some youtube screencapture of that in action :

http://www.youtube.com/watch?v=AsQD4P68XTg&feature=youtu.be
« Last Edit: July 14, 2012, 09:15:04 AM by Farmergnome » Logged

irishcream
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« Reply #648 on: July 14, 2012, 07:48:12 AM »

@Farmergnome - Rambros looks sick! I'm totally buying this game when it comes out.

Here's a *very* early screenshot of a game I'm working on:
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threesided
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derp.


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« Reply #649 on: July 14, 2012, 09:10:25 AM »

@Farmergnome: Looks amazing!

Ok, I am finally showing off what I've been working on for months now:


Still not time to tell y'all what it is yet though Wink
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JMStark
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« Reply #650 on: July 14, 2012, 09:15:53 AM »

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CDLegasse
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« Reply #651 on: July 14, 2012, 09:16:52 AM »

miniMap for miniFlake!



@Threesided: Looks super good!
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JakobProgsch
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« Reply #652 on: July 14, 2012, 09:25:38 AM »

From the "engine" I'm toying with. This shows a line shaped light source I implemented yesterday. Also click the image to see a video if it in action.
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SundownKid
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« Reply #653 on: July 14, 2012, 09:44:49 AM »

You know what I think? Whoever built this place didn't add enough gears! My Word!



From the "engine" I'm toying with. This shows a line shaped light source I implemented yesterday. Also click the image to see a video if it in action.

That pic looks so much like Qube, hehe.
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JakobProgsch
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« Reply #654 on: July 14, 2012, 09:56:57 AM »

That pic looks so much like Qube, hehe.
At least you didn't say minecraft  Wink
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Ishi
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coffee&coding


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« Reply #655 on: July 14, 2012, 09:57:06 AM »

From the "engine" I'm toying with. This shows a line shaped light source I implemented yesterday. Also click the image to see a video if it in action.

That's really nice! Can it handle multiple lasers at once, and/or curved reflection surfaces?
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JakobProgsch
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« Reply #656 on: July 14, 2012, 10:00:07 AM »

It's a deferred renderer so yes and yes. The lasers are more expensive than a point light though.
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fraxcell
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« Reply #657 on: July 14, 2012, 10:20:54 AM »

Working on UI:


Also, a gif I made earlier (click to enbiggen):
« Last Edit: July 14, 2012, 10:26:07 AM by fraxcell » Logged

jonarkanix
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« Reply #658 on: July 14, 2012, 11:21:53 AM »



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happymonster
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« Reply #659 on: July 14, 2012, 11:26:17 AM »

jonarkanix: Lovely!!!
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