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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2148328 times)
lunarkingdom
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« Reply #6440 on: October 03, 2015, 07:25:14 AM »


Working on roof tops for Arcadian Atlas.

WOW, that is amazingly beautiful!
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Working on HacknPlan, the planning tool for indie game developers.
ernanir
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Hello World


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« Reply #6441 on: October 03, 2015, 07:50:54 AM »

Prototyping away 

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pikkukatti
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Team Lead @AncestoryGame


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« Reply #6442 on: October 03, 2015, 08:56:40 AM »

Putting out finishing touches to our deckbuilder and working on our launch trailer:
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jrhee
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« Reply #6443 on: October 03, 2015, 09:03:28 AM »

From our latest dev update



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CODA GAMES | DEVLOG | WEBSITE | FACEBOOK | TWITTER | EMAIL
owendeery
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« Reply #6444 on: October 03, 2015, 09:13:37 AM »

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gereon
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« Reply #6445 on: October 03, 2015, 09:42:10 AM »

recovered daylight

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Currently working on...
blankfox_
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« Reply #6446 on: October 03, 2015, 09:58:57 AM »

A GIF showing the main mechanic of Fat Mask.

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mzn528
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Dark Souls, Berserk and Vagabond Ultimate Fanboy


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« Reply #6447 on: October 03, 2015, 10:03:16 AM »

Soul Appeaser, ARPG inspired by Berserk, AoT, and the world of Ayn Rand

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Noob Game Dev and Pixel Artist, twitter @mzn528

Soul Appeaser, a combat focused story rich ARPG
DevLog
SeanNoonan
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For England?


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« Reply #6448 on: October 03, 2015, 10:27:19 AM »

Menu stuff...
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Interactionman
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« Reply #6449 on: October 03, 2015, 10:55:52 AM »

Wow so much great stuff this week, thanks for posting everyone!!

Here are a couple of very work in progress screens of the first level I'm building for my game Before The Devil Knows You're Dead. It's just the blockout stage at the moment, to test the layout and gameplay and the new and improved character controller.







There's more info over on the dev log here - http://forums.tigsource.com/index.php?topic=47892.0
and my website over here - http://www.interactionman.com

Thanks for looking!  Gentleman

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shellbot
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« Reply #6450 on: October 03, 2015, 11:33:08 AM »

That is some nice parallax, shellbot!



Thanks Raku

Nice... everything!  Grin
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yanneyanen
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« Reply #6451 on: October 03, 2015, 12:45:52 PM »

Just finished a "spellbook" menu where you can see all the spells and passive effects you have found. This can be accessed from both the pause menu and the main menu.
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Timo Vihola
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« Reply #6452 on: October 03, 2015, 01:07:44 PM »

SeanNoonan, ANtY, Lokai: Thanks!
Spiffing: Nice animations on Lincoln, looks fun Smiley

Thick fog at the Root Hall:

(you have to walk that spiral mountain to get up there, though there will be a shortcut that you can unlock later)

The tavern during the night and with some additional polish:

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stringkiller
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Fat Pixel


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« Reply #6453 on: October 03, 2015, 01:36:20 PM »

Making sure everything works in multiplayer...

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< check out the devlog! or Twitter!
Joh
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« Reply #6454 on: October 03, 2015, 01:46:16 PM »

Made a little menu for them relafriendships

cross-post from devlog, more on it there.
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Rotondo
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« Reply #6455 on: October 03, 2015, 01:58:59 PM »

Been hard at work on the kickstarter trailer for my game, these are some of my favorite scenes so far.



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Ivan Khmel
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« Reply #6456 on: October 03, 2015, 02:30:33 PM »

Hi everyone here is the game i'm working on called pangea golf
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Canned Turkey
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« Reply #6457 on: October 03, 2015, 03:17:29 PM »

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Falsen
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« Reply #6458 on: October 03, 2015, 04:43:52 PM »

Mike teleporting mid-death.

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Aki-at
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« Reply #6459 on: October 03, 2015, 06:01:33 PM »



https://twitter.com/BrockCrocodile/status/650438848690941952
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