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April 28, 2024, 06:10:55 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionLandfall [ALPHA FINISHED (fixed)]
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Author Topic: Landfall [ALPHA FINISHED (fixed)]  (Read 71838 times)
torncanvas
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« Reply #60 on: March 11, 2009, 08:58:22 AM »

Well, for what it's worth, I forgive you toastie.  Keep up the good work!   Hand Thumbs Up Left Smiley
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Intuition Games
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Ivan
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alright, let's see what we can see


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« Reply #61 on: March 12, 2009, 06:17:25 AM »

Did some more network coding last night. It is my major focus still because I've never done any real network stuff before and I want to make sure I do everything right.

In the meantime, I started sketching out the menu design for the game:

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« Reply #62 on: March 12, 2009, 08:23:10 AM »

numbers are hard to read! (I know I know, I'm no one to talk  Roll Eyes ).

otherwise: wipeoutlicious, dude.
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Synnah
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« Reply #63 on: March 12, 2009, 09:03:15 AM »

Sweeet front-end! It's all kinds of stylish, man.
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« Reply #64 on: March 12, 2009, 01:24:14 PM »

Wow, that's a very DR look - I love the colours.
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Ivan
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alright, let's see what we can see


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« Reply #65 on: March 12, 2009, 01:39:03 PM »

DR lives through my ripoffs
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Farbs
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« Reply #66 on: March 12, 2009, 01:51:51 PM »

I suspect that breathing the air in this game will allow me to fold space and time. Nice one.
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AaronAardvark
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« Reply #67 on: March 12, 2009, 02:23:24 PM »

Ah, toastie.  You've completely demotivated me from working on my project!  The urge to do 3D stuff is pulling again, but I can't afford the time or effort.  It's definitely looking good.
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jph wacheski
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It's only a matter of folding time and space,..


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« Reply #68 on: March 13, 2009, 07:09:39 AM »

Quote
I suspect that breathing the air in this game will allow me to fold space and time.

the SPICE must flow,. .
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« Reply #69 on: March 14, 2009, 10:55:03 AM »

yay global ranking!  Smiley Hand Shake Right
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« Reply #70 on: March 14, 2009, 11:47:23 AM »

Sweet looking menu!

Very excited about the mention of netplay.
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Ivan
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« Reply #71 on: March 14, 2009, 12:25:52 PM »

I ran the menu through my HDR glare shader:



hehe
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« Reply #72 on: March 14, 2009, 12:27:02 PM »

Wow, both screenies of the menu looks awesome!
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Fuzz
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« Reply #73 on: March 14, 2009, 12:27:10 PM »

Beautiful.
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« Reply #74 on: March 14, 2009, 05:42:49 PM »

shiny  WTF
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torncanvas
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« Reply #75 on: March 15, 2009, 04:21:54 PM »

It's not brown enough.  Durr...?
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« Reply #76 on: March 16, 2009, 06:21:24 AM »

it doesn't need brown, it needs more of a greenish reddish blueish color.  Smiley
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« Reply #77 on: March 16, 2009, 06:26:49 AM »

While the second menu pic is nice and shiny, I don't think it fits with the in-game graphics as shown in the thread. The previous menu shot is nicer for me regardless. It is a very good menu screen indeed.
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torncanvas
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« Reply #78 on: March 16, 2009, 06:52:50 AM »

it doesn't need brown, it needs more of a greenish reddish blueish color.  Smiley

But HDR == brown, don't you know? Tongue
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« Reply #79 on: March 16, 2009, 11:08:34 AM »

it doesn't need brown, it needs more of a greenish reddish blueish color.  Smiley

But HDR == brown, don't you know? Tongue
that's the point Smiley
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